Здесь вы можете найти последние находки в файлах игры! Мы не знаем, когда и будут ли эти вещи выпущены на действующих серверах. Так что относитесь ко всему с недоверием.
Мутации подземелья
Разработчики работают над системой для различных уровней сложности в подземельях. Немного похоже на mythic+ в World of Warcraft. В каждом подземелье до 10 уровней. Существуют также разные ранги, такие как золото и серебро, и вам нужно закончить один уровень с серебряным рангом, чтобы разблокировать следующий. Для большего удовольствия есть 16 «мутаций» (как аффиксы в World of Warcraft) для изменения механики в подземельях. К сожалению, в строковых данных есть описание только одной мутации.
Strings
<string key=»ui_dungeon_mutator_dungeon_progression»>Dungeon Progression</string>
<string key=»ui_dungeon_next_unlock_requirement»>In order to unlock the <font face=»lyshineui/fonts/Nimbus_Bold.font»>next difficulty</font>, you must complete this Expedition with <font face=»lyshineui/fonts/Nimbus_Bold.font»>Silver Rank</font>.</string>
<string key=»ui_affliction_mutcurse4major»>curse resistance</string>
<string key=»ui_affliction_mutcurse4major_tooltip»>If you run out of curse resistance, you will drop a silence zone that detonates, dealing damage to players and creatures. Curse resistance is shared among all members of your group.</string>
<string key=»ui_afflicted_mutcurse4major»>cursed</string>
<string key=»ui_afflicted_mutcurse4major_tooltip»>When this timer expires the silence zone will detonate.</string>
Достижения
<string key=»ui_metachievement_pve_mutate_dungeon_amrine_title1″>Excavation Excitement</string>
<string key=»ui_metachievement_pve_mutate_dungeon_amrine_title2″>Back For More</string>
<string key=»ui_metachievement_pve_mutate_dungeon_obelisk_title1″>Ancients Awoken</string>
<string key=»ui_metachievement_pve_mutate_dungeon_obelisk_title2″>Overworking The Staff</string>
<string key=»ui_metachievement_pve_mutate_dungeon_depths_title1″>Towering Triumphs</string>
<string key=»ui_metachievement_pve_mutate_dungeon_depths_title2″>That Left A Mess</string>
<string key=»ui_metachievement_pve_mutate_dungeon_eradinus_title1″>Weekend Gardening</string>
<string key=»ui_metachievement_pve_mutate_dungeon_eradinus_title2″>Weed Whacker</string>
<string key=»ui_metachievement_pve_mutate_dungeon_genesis_title1″>Crashing The Creche</string>
<string key=»ui_metachievement_pve_mutate_dungeon_genesis_title2″>That Accounts For The Smell</string>
<string key=»ui_metachievement_pve_mutate_dungeon_lazarus_title1″>Just Not A Career Goal</string>
<string key=»ui_metachievement_pve_mutate_dungeon_lazarus_title2″>Pools Of Ruin</string>
<string key=»ui_metachievement_pve_mutate_dungeon_shipyard_title1″>Dynastic Cycles</string>
<string key=»ui_metachievement_pve_mutate_dungeon_shipyard_title2″>A Ship Of Fail</string>
<string key=»ui_metachievement_pve_mutate_dungeon_isabellalair_title1″>Another Descent Into Darkness</string>
<string key=»ui_metachievement_pve_mutate_dungeon_isabellalair_title2″>Belly Of The Beast</string>
<string key=»ui_metachievement_pve_mutate_dungeon_barnacles_title1″>Cavern Of Corruption</string>
<string key=»ui_metachievement_pve_mutate_dungeon_barnacles_title2″>Treasure Island</string>
<string key=»ui_metachievement_pve_mutate_dungeon_ennead_title1″>Scouring Things Clean</string>
<string key=»ui_metachievement_pve_mutate_dungeon_ennead_title2″>Fortune And Glory</string>
<string key=»ui_metachievement_pve_mutate_dungeon_amrine_generic_desc»>Complete Amrine Excavation, difficulty {number}.</string>
<string key=»ui_metachievement_pve_mutate_dungeon_obelisk_generic_desc»>Complete Starstone Barrows, difficulty {number}.</string>
<string key=»ui_metachievement_pve_mutate_dungeon_depths_generic_desc»>Complete The Depths, difficulty {number}.</string>
<string key=»ui_metachievement_pve_mutate_dungeon_eradinus_generic_desc»>Complete Eradinus Caverns, difficulty {number}.</string>
<string key=»ui_metachievement_pve_mutate_dungeon_genesis_generic_desc»>Complete The Garden of Genesis, difficulty {number}.</string>
<string key=»ui_metachievement_pve_mutate_dungeon_lazarus_generic_desc»>Complete Lazarus Instrumentality, difficulty {number}.</string>
<string key=»ui_metachievement_pve_mutate_dungeon_shipyard_generic_desc»>Complete Dynasty Shipyard, difficulty {number}.</string>
<string key=»ui_metachievement_pve_mutate_dungeon_barnacle_generic_desc»>Complete Barnacles And Black Powder, difficulty {number}.</string>
<string key=»ui_metachievement_pve_mutate_dungeon_ennead_generic_desc»>Complete the Ennead, difficulty {number}.</string>
Мутации
- Barbaric
- Censored
- Desiccated
- Eternal
- Fiendish
- Frenzied
- Hellfire
- Icebound
- Indomitable
- Oppressive
- Overgrown
- Savage
- Storm
- Hellfire
- Magus
- Windstorm
UI Элементы
<string key=»ui_dungeon_mutator_dungeon_progression»>Dungeon Progression</string>
НОВЫЕ ПОДЗЕМЕЛЬЯ
Мы уже знали, что ведутся работы над шестью новыми подземельями. Похоже, что первыми новыми подземельями станут «Isabella’s Lair» в Shattered Mountain и «The Ennead» в новой зоне Brimstone Sands.
Isabella’s Lair
Зона: Shattered Mountain
Титул:Tempest Tamer
Босс: Неизвестно
Достижения
<string key=»ui_metachievement_pve_bossKill_dungeon_isabellalair_title»>Brighter Days</string>
<string key=»ui_metachievement_pve_mutate_dungeon_isabellalair_title1″>Another Descent Into Darkness</string>
<string key=»ui_metachievement_pve_mutate_dungeon_isabellalair_title2″>Belly Of The Beast</string>
Титул
<string key=»ui_playertitle_dungeonboss_isabellalair»>Tempest Tamer</string>
Ключевой знак
Eridanus Caverns
Зона: Estless Shore
Титул: Spriggan Exorciser
Босс 1: The Archer
Босс 2: The Spriggan
Достижения
<string key=»ui_metachievement_pve_mutate_dungeon_eradinus_title1″>Weekend Gardening</string>
<string key=»ui_metachievement_pve_mutate_dungeon_eradinus_title2″>Weed Whacker</string>
Титул
<string key=»ui_playertitle_dungeonboss_eradinus»>Spriggan Exorciser</string>
Цели
<string key=»dungeon_eridanus_description»>Deep within the caverns is a mighty Spriggan, a behemoth of wood come to life.</string>
<string key=»dungeon_eridanus_task_explore»>Explore the caverns</string>
<string key=»dungeon_eridanus_task_clear_vine»>Clear the vines blocking the path</string>
<string key=»dungeon_eridanus_task_vine_destroyed»>Continue exploring the caverns</string>
<string key=»dungeon_eridanus_task_find_red_key»>Search for a way to open the door</string>
<string key=»dungeon_eridanus_task_unlock_red»>Use the Red Jewel to open the door</string>
<string key=»dungeon_eridanus_task_red_unlocked»>Continue exploring the caverns</string>
<string key=»dungeon_eridanus_task_find_green_key»>Search for a way to lower the bridge</string>
<string key=»dungeon_eridanus_task_unlock_green»>Use the Green Jewels to lower the bridge</string>
<string key=»dungeon_eridanus_task_defeat_archer»>Defeat ((archer name))</string>
<string key=»dungeon_eridanus_task_archer_defeated»>Continue exploring the caverns</string>
<string key=»dungeon_eridanus_task_find_blue_key»>Search for a way into the Spriggan’s Den</string>
<string key=»dungeon_eridanus_task_unlock_blue»>Use the Blue Jewels to unlock the gate to the Spriggan’s Den</string>
<string key=»dungeon_eridanus_task_pre_spriggan_boss»>Defeat the Spriggan’s guardians</string>
<string key=»dungeon_eridanus_task_defeat_spriggan_boss»>Defeat the Spriggan</string>
<string key=»dungeon_eridanus_complete»>Leave Eridanus Caverns</string>
Ключевой знак
Unholy Depths
Зона: Great Cleave
Титул: Неизвестно
Босс 1: The Heavy
Босс 2: Corrupted Ogre
Цели
<string key=»dungeon_greatcleave01_title»>Unholy Depths</string>
<string key=»dungeon_greatcleave01_description»>Push back against the Corrupted forces that have breached the Shrine beneath Mangled Heights</string>
<string key=»dungeon_greatcleave01_task_explore»>Search for a way into the Shrine</string>
<string key=»dungeon_greatcleave01_task_exit_R0″>Use the Azoth Staff to enter the Shrine</string>
<string key=»dungeon_greatcleave01_task_find_R1″>Explore the source of corruption</string>
<string key=»dungeon_greatcleave01_task_R1_veil»>Destroy the Corrupted Veil</string>
<string key=»dungeon_greatcleave01_task_R1_pylons»>Disrupt the Corrupted ritual</string>
<string key=»dungeon_greatcleave01_task_R1_pylons2″>Look for more Corrupted relics to destroy to open the passage</string>
<string key=»dungeon_greatcleave01_task_R1_exit_fight»>Fight the waves of Corrupted</string>
<string key=»dungeon_greatcleave01_task_R1_exit»>Continue through the Shrine</string>
<string key=»dungeon_greatcleave01_task_R2_entry»>Use the Azoth Staff to enter the next room</string>
<string key=»dungeon_greatcleave01_task_R2_fight»>Fight the Corrupted forces</string>
<string key=»dungeon_greatcleave01_task_R2_veil»>Look for a way through</string>
<string key=»dungeon_greatcleave01_task_R3_entry»>Proceed through the open passage</string>
<string key=»dungeon_greatcleave01_task_R3_trap_door»>Find another way into the sealed room</string>
<string key=»dungeon_greatcleave01_task_R3_break_through»>Use mining tools to break through the wall</string>
<string key=»dungeon_greatcleave01_task_R3_drop_down»>Drop down into the sealed room</string>
<string key=»dungeon_greatcleave01_task_R3_pit_fight»>Defeat the Corruption</string>
<string key=»dungeon_greatcleave01_task_R3_collect_fragments»>Look for an explosive energy source to blast through the collapsed Corrupted Gate</string>
<string key=»dungeon_greatcleave01_task_R3_open_link_door»>Use the Unstable Fragments to open the Corrupted Gate</string>
<string key=»dungeon_greatcleave01_task_R3_explore_link_path»>Explore the hidden passage</string>
<string key=»dungeon_greatcleave01_task_RL_gather_entry_fragments»>Gather more Fragments to break through the Corrupted Gate</string>
<string key=»dungeon_greatcleave01_task_RL_open_entry_door»>Use the Fragments to break through</string>
<string key=»dungeon_greatcleave01_task_RL_explore_corruption»>Explore the ancient chamber</string>
<string key=»dungeon_greatcleave01_task_RL_disrupt_corruption»>Destroy the Corrupted structure to disrupt the intrusion</string>
<string key=»dungeon_greatcleave01_task_RL_fight»>Fight back the corrupted forces</string>
<string key=»dungeon_greatcleave01_task_RL_gather_fragments»>Gather more Fragments to return to the Shrine</string>
<string key=»dungeon_greatcleave01_task_RL_open_exit_door»>Break through the Corrupted Gates</string>
<string key=»dungeon_greatcleave01_task_RL_continue_through_dungeon»>Continue through the Shrine to find the source of the Corruption</string>
<string key=»dungeon_greatcleave01_task_R2_return_fight»>Fight the Corruption</string>
<string key=»dungeon_greatcleave01_task_R2_gather_fragments»>Gather the Fragments to break through the collapsed Corrupted Gate</string>
<string key=»dungeon_greatcleave01_task_R2_open_exit_door»>Destroy the Corrupted Gate with the Fragments</string>
<string key=»dungeon_greatcleave01_task_R4_defeat_guards»>Defeat the guardians of the sealed chamber</string>
<string key=»dungeon_greatcleave01_task_R4_fight»>Defeat the Heavy</string>
<string key=»dungeon_greatcleave01_task_R4_continue_through_dungeon»>Explore the ancient depths of the Shrine to find the source of the Corruption</string>
<string key=»dungeon_greatcleave01_task_R5_veil»>Break through the Corrupted Veil to enter the next chamber</string>
<string key=»dungeon_greatcleave01_task_R5_core»>Destroy the Corrupted Core</string>
<string key=»dungeon_greatcleave01_task_R5_fight»>Survive the ambush of Corrupted Forces</string>
<string key=»dungeon_greatcleave01_task_R5_continue»>Search for the leader of the Corrupted Forces</string>
<string key=»dungeon_greatcleave01_task_R6_boss»>Defeat the Ultimate Corrupted Ogre</string>
<string key=»dungeon_greatcleave00_task_exit_dungeon»>Return to report the Corrupted threat</string>
The Ennead
Зона: Brimstone Sands
Титул: Magister Militum
Босс 1: Lotus Scarab
Босс 2: Goliaths of Ennead
Достижения
<string key=»ui_metachievement_pve_bossKill_dungeon_ennead_title»>Two For The Price Of One</string>
<string key=»ui_metachievement_pve_mutate_dungeon_ennead_title1″>Scouring Things Clean</string>
<string key=»ui_metachievement_pve_mutate_dungeon_ennead_title2″>Fortune And Glory</string>
<string key=»ui_metachievement_pve_bossKill_dungeon_ennead_desc»>Defeat the Goliaths of Ennead in the Ennead.</string>
Титул
<string key=»ui_playertitle_dungeonboss_ennead»>Magister Militum</string>
Poi
<string key=»ui_poi_dungeon_ennead_20413″>The Ennead</string>
<string key=»ui_poi_dungeon_ennead_20413_description»>Expedition\n\nStretching signals that echo off time, drifting crested atop the ever-expanding edges of this void.</string>
<string key=»ui_poi_dungeon_ennead_eternalcourt»>The Eternal Court</string>
<string key=»ui_poi_dungeon_ennead_seatofadjudicator»>Seat of the Adjudicator</string>
<string key=»ui_poi_dungeon_ennead_immortalstair»>The Immortal Stair</string>
<string key=»ui_poi_dungeon_ennead_sealofsovereign»>Seal of the Sovereign</string>
<string key=»ui_poi_dungeon_ennead_terraceofcreator»>Terrace of the Creator</string>
Цели
<string key=»dungeon_brimstone_title»>The Ennead</string>
<string key=»dungeon_brimstonesands00_description»>Investigate The Ennead and discover what secrets the Ancients hid in this timeless place</string>
<string key=»dungeon_brimstonesands00_required_equipment»>3 Azoth Staves</string>
<string key=»dungeon_brimstone_task_defeat_shai»>Defeat Shai to open the door and explore the depths of the Ennead</string>
<string key=»dungeon_brimstone_task_reach_scarab»>Find a way through the defenders of the Ennead</string>
<string key=»dungeon_brimstone_task_defeat_scarab_boss»>Defeat the Lotus Scarab</string>
<string key=»dungeon_brimstone_task_open_corrupted_gate»>Use the power of 3 Azoth staves to destroy the corruption blocking the way forward</string>
<string key=»dungeon_brimstone_task_battle_through_legion»>Battle through the remnants of the 19th Legion</string>
<string key=»dungeon_brimstone_task_defeat_crassus»>Defeat Crassus</string>
<string key=»dungeon_brimstone_task_reach_apex_of_ennead»>Reach the Apex of the Ennead</string>
<string key=»dungeon_brimstone_task_defeat_goliaths»>Defeat the Goliaths of the Ennead</string>
<string key=»dungeon_brimstone_task_exit_expedition»>Leave The Ennead</string>
Frozen Passage
Зона: Great Cleave
Титул: Неизвестно
Босс: Неизвестно
Цели
<string key=»dungeon_greatcleave00_title»>Frozen Passage</string>
<string key=»dungeon_greatcleave00_description»>Uncover the secrets of the ancient passage</string>
<string key=»dungeon_greatcleave00_task_explore_00″>Explore the mysterious ruins</string>
<string key=»dungeon_greatcleave00_task_room_1_statues»>Activate the statues</string>
<string key=»dungeon_greatcleave00_task_explore_01″>Continue your exploration</string>
<string key=»dungeon_greatcleave00_task_room_2_teleports»>Manipulate the statues via the pads</string>
<string key=»dungeon_greatcleave00_task_link_room»>Explore the connection to the Unholy Depths</string>
<string key=»dungeon_greatcleave00_task_secure_orbs»>Secure the orbs into their slots</string>
<string key=»dungeon_greatcleave00_task_room_3_statues»>Unlock the Statues’ secret</string>
<string key=»dungeon_greatcleave00_task_room_3_explore»>Continue exploring</string>
<string key=»dungeon_greatcleave00_task_room_3_miniboss»>Face the miniboss</string>
<string key=»dungeon_greatcleave00_task_room_4_boss»>Face the boss</string>
Barnacles and Black Powder
Зона: Cutless Keys
Титул: Dissonant Dissident
Босс 1: Pirate Brute Captain
Босс 2: Siren Queen
Достижения
<string key=»ui_metachievement_pve_bossKill_dungeon_barnacles_title»>Cleanest Keel In Aeternum</string>
<string key=»ui_metachievement_pve_mutate_dungeon_barnacles_title1″>Cavern Of Corruption</string>
<string key=»ui_metachievement_pve_mutate_dungeon_barnacles_title2″>Treasure Island</string>
<string key=»ui_metachievement_pve_bossKill_dungeon_barnacles_desc»>Defeat Siren Queen in Barnacles And Black Powder.</string>
Титул
<string key=»ui_playertitle_dungeonboss_barnacles»>Dissonant Dissident</string>
Цели
<string key=»dungeon_cutlasskeys00_title»>Barnacles and Black Powder</string>
<string key=»dungeon_cutlasskeys00_description»>Track down the black flag captains in their secret hideout.</string>
<string key=»dungeon_cutlasskeys00_interact_pirate_booty»>Plant the explosives</string>
<string key=»dungeon_cutlasskeys00_task_explore»>Track down the Black Flag pirates</string>
<string key=»dungeon_cutlasskeys00_task_dockpassage»>Find a passage down to the docks</string>
<string key=»dungeon_cutlasskeys00_task_doorblocked»>Look for a way to open the blocked passage</string>
<string key=»dungeon_cutlasskeys00_task_doorblocked_findsomething»>Find something to bust through the collapsed debris around the exit</string>
<string key=»dungeon_cutlasskeys00_task_doorblocked_find5casks»>Gather more gunpowder to clear the debris</string>
<string key=»dungeon_cutlasskeys00_task_doorblocked_detonatedoor1″>Plant the explosives to blast open the blocked door</string>
<string key=»dungeon_cutlasskeys00_task_doorblocked_find3casks»>Find more gunpowder in the pirate’s stashes to clear the blocked passage to the docks</string>
<string key=»dungeon_cutlasskeys00_task_doorblocked_detonatedoor2″>Return to the blocked passage to the docks and blast through</string>
<string key=»dungeon_cutlasskeys00_task_pirateplatform_entry»>Proceed to the docks</string>
<string key=»dungeon_cutlasskeys00_task_pirateplatform_disrupt»>Disrupt the Black Flag Pirates from stealing the stolen goods and arms</string>
<string key=»dungeon_cutlasskeys00_task_pirateplatform_find5casks»>Find more explosives to disrupt the Black Flag Pirates from stealing the stolen goods and arms</string>
<string key=»dungeon_cutlasskeys00_task_pirateplatform_detonate»>Plant the explosives to destroy the Black Flag booty</string>
<string key=»dungeon_cutlasskeys00_task_pirateplatform_boss»>Defeat the Pirate Brute Captain</string>
<string key=»dungeon_cutlasskeys00_task_piratenavigators»>Hunt down the Black Flag Sharpshooters</string>
<string key=»dungeon_cutlasskeys00_task_piratecaptain1″>Defeat the Black Flag Captain</string>
<string key=»dungeon_cutlasskeys00_task_pirateexplore»>Follow the Black Flag pirates to their stronghold</string>
<string key=»dungeon_cutlasskeys00_task_piratecaptain2″>Defeat the Black Flag First Mate</string>
<string key=»dungeon_cutlasskeys00_task_pirateofficers»>Hunt down the remaining Black Flag Officers</string>
<string key=»dungeon_cutlasskeys00_task_fortress_enter»>Enter the Black Flag fortress</string>
<string key=»dungeon_cutlasskeys00_task_fortress_findleader»>Track down the leader of the Black Flag</string>
<string key=»dungeon_cutlasskeys00_task_fortress_boss»>Defeat the Siren Queen</string>
РЕЖИМ ЗРИТЕЛЯ
Я не знаю, для чего будет этот режим зрителя, но думаю, для PvP.
Strings
<string key=»ui_spectate_heading» comment=»»>Spectator Mode</string>
<string key=»ui_spectate» comment=»»>Spectate</string>
<string key=»ui_spectate_ghost» comment=»»>Spectate Mode: Ghost</string>
<string key=»ui_spectate_follow» comment=»»>Spectate Mode: Follow</string>
<string key=»ui_spectate_nextplayer» comment=»»>Spectate Next</string>
<string key=»ui_spectate_prevplayer» comment=»»>Spectate Previous</string>
<string key=»ui_spectate_currplayer» comment=»»>Watching:</string>
<string key=»ui_spectate_exit» comment=»»>Stop Spectating</string>
<string key=»ui_spectate_privacytitle» comment=»»>Privacy</string>
<string key=»ui_spectate_allowtitle» comment=»»>Allow Being Spectated</string>
<string key=»ui_spectate_allowdescription» comment=»»>Allow other players in your group to spectate you when they are dead</string>
ПОИСКОВИК ГРУПП
Да, разработчики работают над инструментом поиска групп. В настоящее время это только для подземелий. Есть несколько строк, папок пользовательского интерфейса и изображений для подземелий (также для Isabella’s Lair и The Ennead).
Strings
<string key=»ui_dungeon_elapsed_time»>Time Elapsed:</string>
<string key=»ui_dungeon_estimated_time_remaining»>Estimated wait time:</string>
<string key=»ui_dungeon_activate»>Join Expedition Queue</string>
<string key=»ui_dungeon_leave_group_sufficient_members»>You will be kicked out of the queue if you leave the group.\nAre you sure?</string>
<string key=»ui_dungeon_group_in_queue»>Waiting for Expedition…</string>
<string key=»ui_dungeon_group_already_in_queue_dungeon»>Your group is already in a queue for a different dungeon. Create a new group to open this dungeon.</string>
<string key=»ui_dungeon_group_in_active_dungeon»>Your group already has an active dungeon. All group members need to exit the active dungeon to open this dungeon.</string>
<string key=»ui_dungeon_removed_from_queue»>You have been removed from the Expedition queue</string>
<string key=»ui_dungeon_full_header»>Expedition is currently full. Join the queue to enter the expedition.</string>
<string key=»ui_dungeon_outpost_rush»>You are already in a queue for Outpost Rush</string>
BRIMSTONE SANDS
Brimstone Sands — это новая территория 60+ на западе. Видимо, черпали вдохновение из древнего Египта и римлян. Два разных типа культур. Здесь мы найдем: пирамиды, песчаные дюны, оазисы, кактусы, песчаник, скорпионы, скарабеи, змеи, римские храмы и лагеря и многое другое.
Подзоны
<string key=»BrimstoneSands»>Brimstone Sands</string>
<string key=»ui_area_brimstonesands_1″>The Oasis</string>
<string key=»ui_area_brimstonesands_2″>Coastal Flats</string>
<string key=»ui_area_brimstonesands_3″>The Dead Zone</string>
<string key=»ui_area_brimstonesands_4″>The Barren Wastes</string>
<string key=»ui_area_brimstonesands_5″>Searing Sands</string>
<string key=»ui_area_brimstonesands_6″>Scorched Battlefield</string>
<string key=»ui_area_brimstonesands_7″>Windswept Highlands</string>
<string key=»ui_area_brimstonesands_8″>Shattered Foothills</string>
<string key=»ui_area_brimstonesands_9″>Jagged Ridge</string>
<string key=»ui_area_brimstonesands_10″>Ancient’s Rise</string>
Точки интереса
<string key=»ui_poi_ancient_citadel_30303″>The Timeworn Citadel</string>
<string key=»ui_poi_ancient_citadel_30303_description»>An Ancient ruin, overrun by dangerous wildlife.</string>
<string key=»ui_poi_bazaar_30304″>The Bazaar</string>
<string key=»ui_poi_bazaar_30304_description»>Once a hub of trade; now the Lost have putrefied its waters.</string>
<string key=»ui_poi_scorpionnest_30305″>Scorpion Nest</string>
<string key=»ui_poi_scorpionnest_30305_description»>Chittering, chittering, chittering, all through the dark caves.</string>
<string key=»ui_poi_crassusrise_30306″>Crassus’s Rise</string>
<string key=»ui_poi_crassusrise_30306_description»>The leader of the 19th Legion made his mark on the land.</string>
<string key=»ui_poi_lostvillage_30307″>Lost Village</string>
<string key=»ui_poi_lostvillage_30307_description»>This village’s feud with its neighbor spelled doom for both communities.</string>
<string key=»ui_poi_desiccatedtown_30308″>Desiccated Township</string>
<string key=»ui_poi_desiccatedtown_30308_description»>The town looked up in envy at their neighbors, and brought ruin down on them both.</string>
<string key=»ui_poi_banditvillage_30309″>Bandit Village</string>
<string key=»ui_poi_banditvillage_30309_description»>Predators linger in the shade, waiting for travelers to fall victim to their lures.</string>
<string key=»ui_poi_phantomtree_30310″>The Phantom Tree</string>
<string key=»ui_poi_phantomtree_30310_description»>Down in the roots are old stones, angry spirits, and lost heroes.</string
<string key=»ui_poi_aqueduct_30401″>Collapsed Aqueduct</string>
<string key=»ui_poi_aqueduct_30401_description»>Only wild animals drink from this mighty structure now.</string>
<string key=»ui_poi_lionrock_30402″>Lion Rock</string>
<string key=»ui_poi_lionrock_30402_description»>Aeternum’s beasts are no less mighty than in the rest of the world.</string>
<string key=»ui_poi_akhet_gates_30403″>Gates of Akhet</string>
<string key=»ui_poi_akhet_gates_30403_description»>Where do these strange Anubian portals lead? What lies on the other side?</string>
<string key=»ui_poi_east_gate_30404″>East Gate</string>
<string key=»ui_poi_east_gate_30404_description»>A prominent entrance to the Ancient ruins of the Ridge.</string>
<string key=»ui_poi_front_lines_20301″>The Front Lines</string>
<string key=»ui_poi_front_lines_20301_description»>From here, the Legion marches forward on the Ancient Temple.</string>
<string key=»ui_poi_legion_siege_camp_20302″>Legion Siege Camp</string>
<string key=»ui_poi_legion_siege_camp_20302_description»>A place for dark experiments and foul rituals.</string>
<string key=»ui_poi_legion_hq_20303″>Legion Castra Stativa</string>
<string key=»ui_poi_legion_hq_20303_description»>Crassus’s trusted commanders rule the Legion from this stronghold.</string>
<string key=»ui_poi_legion_barracks_20304″>Legion Barracks</string>
<string key=»ui_poi_legion_barracks_20304_description»>Even Corrupted soldiers are subject to arduous training.</string>
<string key=»ui_poi_legion_supply_train_20305″>Supply Castellum</string>
<string key=»ui_poi_legion_supply_train_20305_description»>An army moves on its stomach. Here, those stomachs are fed.</string>
<string key=»ui_poi_ancient_highway_20401″>Ancient Highway</string>
<string key=»ui_poi_ancient_highway_20401_description»>Did the gods themselves once walk upon these stones?</string>
<string key=»ui_poi_ancient_hero_temple_20402″>Ancient Temple</string>
<string key=»ui_poi_ancient_hero_temple_20402_description»>Fearsome idols guard the secrets of the temple with spell and claw.</string>
<string key=»ui_poi_ancient_plaza_20403″>Ancient Plaza</string>
<string key=»ui_poi_ancient_plaza_20403_description»>The guardians of the past protect an idol yet to awaken.</string>
<string key=»ui_poi_ancient_walls_20404″>The Walls</string>
<string key=»ui_poi_ancient_walls_20404_description»>The riches of the Ancients fell victim to that eternal adversary: time.</string>
<string key=»ui_poi_legion_highland_fort_20405″>Legion Highland Castra</string>
<string key=»ui_poi_legion_highland_fort_20405_description»>This northern Legion base ensures the army’s control of the highlands.</string>
<string key=»ui_poi_legion_burial_site_20406″>Abandoned Legion Castellum</string>
<string key=»ui_poi_legion_burial_site_20406_description»>These Legionnaries rebelled. Crassus crushed them, and left them to be forgotten.</string>
<string key=»ui_poi_legion_courier_camp_20407″>Legion Courier Camp</string>
<string key=»ui_poi_legion_courier_camp_20407_description»>A place between places, for important messages to be sent and received.</string>
<string key=»ui_poi_questgiver_30311″>Cavalier’s Rest</string>
<string key=»ui_poi_questgiver_30311_description»>A place for the last survivor to kick up his heels.</string>
<string key=»ui_poi_questgiver_30405″>Nicabar’s Dig Site</string>
<string key=»ui_poi_questgiver_30405_description»>A place to experiment on Ancient technology.</string>
<string key=»ui_poi_questgiver_20408″>Saboteur’s Hideaway</string>
<string key=»ui_poi_questgiver_20408_description»>A center of operations for clandestine maneuvers.</string>
<string key=»ui_poi_questgiver_20409″>The Digsite Calamatous</string>
<string key=»ui_poi_questgiver_20409_description»>An archaeology expedition turned tragic.</string>
<string key=»ui_poi_questgiver_20306″>The Tip of the Spear</string>
<string key=»ui_poi_questgiver_20306_description»>From here, New Corsica’s finest secretly monitor the Legion.</string>
<string key=»ui_poi_ancient_archives_20410″>Ancient Forge</string>
<string key=»ui_poi_ancient_archives_20410_description»>Could the artifacts of the Ancient be made whole once again?</string>
<string key=»ui_poi_ancient_digsite_20411″>Ancient Digsite</string>
<string key=»ui_poi_ancient_digsite_20411_description»>New Corsica’s expedition met its end here, in grisly fashion.</string>
<string key=»ui_poi_ancient_stairs_20412″>Ancient Stairway</string>
<string key=»ui_poi_ancient_stairs_20412_description»>Every step brings us closer to the truth.</string>
Достижения
<string key=»ui_metachievement_questarc_brimstonesands_title1″>The Cursed Expedition</string>
<string key=»ui_metachievement_questarc_brimstonesands_title2″>The Fallen Legion</string>
<string key=»ui_metachievement_questarc_brimstonesands_title3″>One For All</string>
<string key=»ui_metachievement_questarc_brimstonesands_title4″>Field Of Mars</string>
<string key=»ui_metachievement_questarc_brimstonesands_title5″>It’s Alive!</string>
<string key=»ui_metachievement_pvefactionmissions_brimstone_title1″>Studious Undertakings</string>
<string key=»ui_metachievement_pvefactionmissions_brimstone_title2″>Pitching In</string>
<string key=»ui_metachievement_pvefactionmissions_brimstone_title3″>Local Aid</string>
<string key=»ui_metachievement_pvefactionmissions_brimstone_title4″>Service In Action</string>
<string key=»ui_metachievement_pvefactionmissions_brimstone_title5″>A Localized Effect</string>
<string key=»ui_metachievement_pvpfactionmissions_brimstone_title1″>Blood From Stones</string>
<string key=»ui_metachievement_pvpfactionmissions_brimstone_title2″>Heated Encounters</string>
<string key=»ui_metachievement_pvpfactionmissions_brimstone_title3″>Grains Of Progress</string>
<string key=»ui_metachievement_pvpfactionmissions_brimstone_title4″>Perilous Exploits</string>
<string key=»ui_metachievement_pvpfactionmissions_brimstone_title5″>Traffic Impediments</string>
<string key=»ui_metachievement_territorystanding_brimstone_title1″>Brimstone Sands: Making Headway</string>
<string key=»ui_metachievement_territorystanding_brimstone_title2″>Brimstone Sands: Earning A Good Reputation</string>
<string key=»ui_metachievement_territorystanding_brimstone_title3″>Brimstone Sands: Helping Out Is Its Own Reward</string>
<string key=»ui_metachievement_territorystanding_brimstone_title4″>Brimstone Sands: When Everyone Knows Your Name</string>
<string key=»ui_metachievement_lore_pagescount_brimstone_title»>Recover <font face=»lyshineui/fonts/Nimbus_Bold_Italic.font»>Tales Of Brimstone Sands</font></string>
<string key=»ui_metachievement_territorypoicount_brimstone_title»>Get To Know Brimstone Sands</string>
<string key=»ui_metachievement_reached_brimstonetown_title»>o Big Or Go Home, At ‘New Corsica'</string>
<string key=»ui_metachievement_questarc_brimstonesands_desc1″>Complete the Brimstone Sands arc starting with <font face=»lyshineui/fonts/Nimbus_Regular_Italic.font»>Report To THe Ancient Rise</font>.</string>
<string key=»ui_metachievement_questarc_brimstonesands_desc2″>Complete the Brimstone Sands arc starting with <font face=»lyshineui/fonts/Nimbus_Regular_Italic.font»>In Enemy Territory</font>.</string>
<string key=»ui_metachievement_questarc_brimstonesands_desc3″>Complete the Brimstone Sands arc starting with <font face=»lyshineui/fonts/Nimbus_Regular_Italic.font»>The Inseparables</font>.</string>
<string key=»ui_metachievement_questarc_brimstonesands_desc4″>Complete the Brimstone Sands arc starting with <font face=»lyshineui/fonts/Nimbus_Regular_Italic.font»>Report To The Front</font>.</string>
<string key=»ui_metachievement_questarc_brimstonesands_desc5″>Complete the Brimstone Sands arc starting with <font face=»lyshineui/fonts/Nimbus_Regular_Italic.font»>Nicabar’s Folly</font>.</string>
<string key=»ui_metachievement_pvefactionmissions_brimstone_generic_desc»>Fulfill {number} PvE faction missions in Brimstone Sands.</string>
Достижения титулов
<string key=»ui_playertitle_territorystanding_brimstone3″>Brimstone Famous</string>
<string key=»ui_playertitle_territorystanding_brimstone4″>Brimstone Mythic</string>
<string key=»ui_playertitle_territory_permanent_owner_16″>Brimstone Owner</string>
Ресурсные узлы
<string key=»SandstoneLarge_DisplayName»>Sandstone</string>
<string key=»Cactus_Tree_Tiny_DisplayName»>Cactus</string>
Ресурсы
- Course Sand
- Fine Sand
- Silty Sand
- Charged Sand
НАГРАДЫ CRAFTING POST CAP
Достигнув максимального уровня профессии 200, мы можем продолжать зарабатывать опыт и получать уровни опыта для ящиков с наградами. Для всех профессий есть три разных уровня ящиков с наградами.
Strings
<string key=»ui_expertise_tooltip_warning»>You cannot earn any more expertise levels until you reach the new trade skill level limit.</string>
<string key=»ui_expertise_tooltip_explanation»>After reaching the maximum level, you can continue to earn experience and gain expertise levels.</string>
<string key=»ui_expertise_tooltip_reward»>At each marked point, you’ll earn a reward box. Boxes earned later in each level offer greater rewards.</string>
<string key=»ui_points_to_expertise»>{points} to expertise rank {level}</string>
Элементы UI
ИЗМЕНЕНИЕ ЭКРАНА ЗАГРУЗКИ
На данный момент почти нет специальных загрузочных экранов для подземелий, зон и так далее. Но похоже, что разработчики работают над переработкой экрана загрузки. Есть папки для всех зон и подземелий с изображениями экрана загрузки-заполнителя, и на этих экранах будут случайные подсказки.
<string key=»tip_overworld_achievements_general01-title»>Achievements</string>
<string key=»tip_overworld_achievements_general01-content»>[Placeholder]</string>
<string key=»tip_overworld_aeternumFactions_theLost01-title»>The Lost</string>
<string key=»tip_overworld_aeternumFactions_theLost01-content»>The Lost are proof that eternal existence is not the same as fairytale immortality; for some, it comes at a terrible price. People become lost through endless cycles of death and rebirth that wither their souls until there’s nothing left.</string>
<string key=»tip_overworld_aeternumFactions_theLost02-title»>The Lost</string>
<string key=»tip_overworld_aeternumFactions_theLost02-content»>Lost are weak to Strike, Ice, and Nature damage, but resistant to Thrust and Void damage.</string>
<string key=»tip_overworld_aeternumFactions_theAncients01-title»>The Ancients</string>
<string key=»tip_overworld_aeternumFactions_theAncients01-content»>The origin of the Ancients, and any knowledge of their civilization, has been lost to dusty memory. All that remains are relics: crumbled monuments, ruins of cities, and legions of skeletal warriors.</string>
<string key=»tip_overworld_aeternumFactions_theAncients02-title»>The Ancients</string>
<string key=»tip_overworld_aeternumFactions_theAncients02-content»>Ancient Guardians are weak to Strike, Lightning, and Void damage, but resistant to Slash and Fire damage.</string>
<string key=»tip_overworld_aeternumFactions_theAngryEarth01-title»>The AngryEarth</string>
<string key=»tip_overworld_aeternumFactions_theAngryEarth01-content»>The intermingling of Azoth and nature is most evident in the Angry Earth, a variety of plant-like creatures so named for their fierce guardianship of wilderness of Aeternum.</string>
<string key=»tip_overworld_aeternumFactions_theAngryEarth02-title»>The Angry Earth</string>
<string key=»tip_overworld_aeternumFactions_theAngryEarth02-content»>Angry Earth are weak to Slash and Fire damage, but resistant to Thrust and Lightning damage.</string>
<string key=»tip_overworld_aeternumFactions_theCorrupted01-title»>The Corrupted</string>
<string key=»tip_overworld_aeternumFactions_theCorrupted01-content»>The Corrupted serve as the immortal thralls of an ancient and unknowable force that warps all within its reach.</string>
<string key=»tip_overworld_aeternumFactions_theCorrupted02-title»>The Corrupted</string>
<string key=»tip_overworld_aeternumFactions_theCorrupted02-content»>Corrupted are weak to Thrust, Arcane, and Nature damage, but resistant to Strike and Ice damage.</string>
<string key=»tip_overworld_azoth_fastTravel01-title»>Fast Travel</string>
<string key=»tip_overworld_azoth_fastTravel01-content»>The cost of fast travel scales with the amount of weight you’re carrying in inventory. Travel light, friends.</string>
<string key=»tip_overworld_azoth_crafting01-title»>Azoth</string>
<string key=»tip_overworld_azoth_crafting01-content»>[Placeholder]</string>
<string key=»tip_overworld_azoth_acquireFrom01-title»>Fast Travel</string>
<string key=»tip_overworld_azoth_acquireFrom01-content»>The most reliable sources for acquiring azoth are completing Quests and closing Corruption Breaches.</string>
<string key=»tip_overworld_azoth_acquireFrom02-title»>Fast Travel</string>
<string key=»tip_overworld_azoth_acquireFrom02-content»>You’ll rarely collect azoth from defeating enemies, but the likelihood can be increased with certain item perks.</string>
<string key=»tip_overworld_camping_resting01-title»>Camping</string>
<string key=»tip_overworld_camping_resting01-content»>Rest at your camp to recover health before going into unknown areas.</string>
<string key=»tip_overworld_camping_crafting01-title»>Camping</string>
<string key=»tip_overworld_camping_crafting01-content»>Craft basic items, food, and potions at your camp to avoid taxes.</string>
<string key=»tip_overworld_camping_skins01-title»>Camping</string>
<string key=»tip_overworld_camping_skins01-content»>[Placeholder]</string>
<string key=»tip_overworld_camping_respawn01-title»>Camping</string>
<string key=»tip_overworld_camping_respawn01-content»>Place a camp near important places. You can then respawn there in case of an unfortunate death.</string>
<string key=»tip_overworld_camping_respawn02-title»>Camping</string>
<string key=»tip_overworld_camping_respawn02-content»>Camps have a limited range in which you can respawn. If a camp icon turns red that means you’ve traveled too far away to be able to respawn there.</string>
<string key=»tip_overworld_combat_weaponMastery01-title»>Weapon Mastery</string>
<string key=»tip_overworld_combat_weaponMastery01-content»>Defeating an enemy with 2 different weapons will grant half of the weapon mastery points to both of those weapons.</string>
<string key=»tip_overworld_combat_weaponMastery02-title»>Weapon Mastery</string>
<string key=»tip_overworld_combat_weaponMastery02-content»>Weapon mastery respecs are free until you reach level 10 with that weapon. Find out what works best for you.</string>
<string key=»tip_overworld_combat_damageNumbers01-title»>Damage Numbers</string>
<string key=»tip_overworld_combat_damageNumbers01-content»>If your damage numbers are blue, the enemy has resistence to your damage type. Try using another weapon to deal more damage!</string>
<string key=»tip_overworld_combat_damageNumbers02-title»>Damage Numbers</string>
<string key=»tip_overworld_combat_damageNumbers02-content»>[Placeholder]</string>
<string key=»tip_overworld_combat_damageNumbers03-title»>Damage Numbers</string>
<string key=»tip_overworld_combat_damageNumbers03-content»>[Placeholder]</string>
<string key=»tip_overworld_combat_damageTypes01-title»>Damage Types</string>
<string key=»tip_overworld_combat_damageTypes01-content»>There are 3 physical damage types: Slash, Thrust, and Strike. Find out which damage type is best against your enemies.</string>
<string key=»tip_overworld_combat_damageTypes02-title»>Damage Types</string>
<string key=»tip_overworld_combat_damageTypes02-content»>There are 6 elemental damage types: Arcane, Fire, Ice, Lightning, Nature, and Void. Use gems to add elemental damage to your weapons.</string>
<string key=»tip_overworld_combat_attributes01-title»>Attributes</string>
<string key=»tip_overworld_combat_attributes01-content»>Attribute respecs are free until you are level 20. Take advantage of this time to figure out where you want your points to go in the future and avoid the cost of future respecs!</string>
<string key=»tip_overworld_combat_duels01-title»>Duels</string>
<string key=»tip_overworld_combat_duels01-content»>There’s no penalty for losing a duel so don’t be afraid to take on all challengers!</string>
<string key=»tip_overworld_combat_pvpFlagging01-title»>PVP Flagging</string>
<string key=»tip_overworld_combat_pvpFlagging01-content»>You can turn your PVP flag on and off inside of towns.</string>
<string key=»tip_overworld_combat_npcNameplates01-title»>NPC Nameplates</string>
<string key=»tip_overworld_combat_npcNameplates01-content»>[Placeholder]</string>
<string key=»tip_overworld_combat_weaponCoatings01-title»>Weapon Coatings</string>
<string key=»tip_overworld_combat_weaponCoatings01-content»>Weapon Coatings are powerful, short-term buffs that you apply to a weapon to give yourself an advantage against a certain family of enemies, such as the Corrupted or the Ancients. Coatings work on ranged and magical weapons, too!</string>
<string key=»tip_overworld_combat_grit01-title»>Grit</string>
<string key=»tip_overworld_combat_grit01-content»>If a character glows white during an attack, they can’t be interrupted, except by crowd control status effects (Slow, Root, and Stun).</string>
<string key=»tip_overworld_combat_swordAndShield01-title»>The Sword and Shield</string>
<string key=»tip_overworld_combat_swordAndShield01-content»>The Shield’s stats only benefit the player if a Sword is equpped.</string>
<string key=»tip_overworld_combat_rapier01-title»>The Rapier</string>
<string key=»tip_overworld_combat_rapier01-content»>[Placeholder]</string>
<string key=»tip_overworld_combat_hatchet01-title»>The Hatchet</string>
<string key=»tip_overworld_combat_hatchet01-content»>For the best defense, combine Uninterruptible Berserk and Defy Death to force your way through enemies, then recover with Berserking Refresh!</string>
<string key=»tip_overworld_combat_spear01-title»>The Spear</string>
<string key=»tip_overworld_combat_spear01-content»>The Spear’s zoning abilities and Dexterity-based scaling make it a great pairing for ranged weapons.</string>
<string key=»tip_overworld_combat_greatAxe01-title»>The Great Axe</string>
<string key=»tip_overworld_combat_greatAxe01-content»>[Placeholder]</string>
<string key=»tip_overworld_combat_warHammer01-title»>The War Hammer</string>
<string key=»tip_overworld_combat_warHammer01-content»>The War Hammer deals strike damage, which is effective against ancients and lost.</string>
<string key=»tip_overworld_combat_bow01-title»>The Bow</string>
<string key=»tip_overworld_combat_bow01-content»>While in aim mode with the bow you can charge up your shot by holding the attack button.</string>
<string key=»tip_overworld_combat_musket01-title»>The Musket</string>
<string key=»tip_overworld_combat_musket01-content»>[Placeholder]</string>
<string key=»tip_overworld_combat_fireStaff01-title»>The Fire Staff</string>
<string key=»tip_overworld_combat_fireStaff01-content»>[Placeholder]</string>
<string key=»tip_overworld_combat_lifeStaff01-title»>The Life Staff</string>
<string key=»tip_overworld_combat_lifeStaff01-content»>If there are no allies around you can always use Orb of Protection at your feet to buff yourself.</string>
<string key=»tip_overworld_combat_lifeStaff02-title»>The Life Staff</string>
<string key=»tip_overworld_combat_lifeStaff02-content»>If you want to use a life staff ability on yourself, press [{hint1}] + the ability key. </string>
<string key=»tip_overworld_combat_iceGaunlet01-title»>The Ice Gauntlet</string>
<string key=»tip_overworld_combat_iceGaunlet01-content»>[Placeholder]</string>
<string key=»tip_overworld_combat_voidGaunlet01-title»>The Void Gauntlet</string>
<string key=»tip_overworld_combat_voidGaunlet01-content»>The Void Gauntlet’s numerous buffs and debuffs make it very effective in group combat.</string>
<string key=»tip_overworld_company_benefits01-title»>Companies</string>
<string key=»tip_overworld_company_benefits01-content»>Join a Company and fight alongside your friends against the Corrupted and siege opposing Faction territories.</string>
<string key=»tip_overworld_company_benefits02-title»>Companies</string>
<string key=»tip_overworld_company_benefits02-content»>Only Companies can declare war and siege Territories to take them over. As Governor of a Territory, your Company earns coin through taxes, gets huge discounts on fast travel, and contributes to the success of your whole Faction.</string>
<string key=»tip_overworld_company_benefits03-title»>Companies</string>
<string key=»tip_overworld_company_benefits03-content»>Communicate and group up easily with company members, see when members were last online, get access to a shared amount of Coin in the Company Treasury.</string>
<string key=»tip_overworld_crafting_resources01-title»>Resource Locations</string>
<string key=»tip_overworld_crafting_resources01-content»>Check the resource locations section of the map to find out what biome the resources you need are typically found in.</string>
<string key=»tip_overworld_crafting_consumables01-title»>Crafting</string>
<string key=»tip_overworld_crafting_consumables01-content»>Food isn’t just for recovering after a fight! There are foods that increase your chances of getting rare crafting materials and foods that improve your crafting skill, as well.</string>
<string key=»tip_overworld_crafting_materials01-title»>Crafting</string>
<string key=»tip_overworld_crafting_materials01-content»>When crafting equipment, you can use higher-tier secondary materials to improve the item’s gear score. The higher the tier of the secondary resource, the more its gear score is improved!</string>
<string key=»tip_overworld_crafting_materials02-title»>Crafting</string>
<string key=»tip_overworld_crafting_materials02-content»>When crafting consumables, you can use higher-tier ingredients to increase your chances of getting additional items from that craft. The higher the tier of the ingredients, the better chances you have!</string>
<string key=»tip_overworld_crafting_materials03-title»>Crafting</string>
<string key=»tip_overworld_crafting_materials03-content»>Looking for specific ingredients for a recipe? Pin the recipe to track it.</string>
<string key=»tip_overworld_crafting_skill01-title»>Crafting</string>
<string key=»tip_overworld_crafting_skill01-content»>Skilled Arcanists can also craft powerful potions that can save your life in a tough fight!</string>
<string key=»tip_overworld_crafting_skill02-title»>Crafting</string>
<string key=»tip_overworld_crafting_skill02-content»>Each skill that crafts equipment can also craft a unique consumable with powerful effects.</string>
<string key=»tip_overworld_crafting_skill03-title»>Crafting</string>
<string key=»tip_overworld_crafting_skill03-content»>Trophies are items crafted by Furnishers that can give powerful buffs when placed in your house.</string>
<string key=»tip_overworld_crafting_perks01-title»>Crafting Perks</string>
<string key=»tip_overworld_crafting_perks01-content»>If you want to see all existing perks in the game, go to a trading post and select «Select Perks» in Browse tab.</string>
<string key=»tip_overworld_crafting_azoth01-title»>Crafting</string>
<string key=»tip_overworld_crafting_azoth01-content»>[Placeholder]</string>
<string key=»tip_overworld_crafting_costAndTaxes01-title»>Crafting</string>
<string key=»tip_overworld_crafting_costAndTaxes01-content»>[Placeholder]</string>
<string key=»tip_overworld_darkness_events01-title»>Darkness</string>
<string key=»tip_overworld_darkness_events01-content»>[Placeholder]</string>
<string key=»tip_overworld_death_respawning01-title»>Respawning</string>
<string key=»tip_overworld_death_respawning01-content»>[Placeholder]</string>
<string key=»tip_overworld_death_durability01-title»>Death</string>
<string key=»tip_overworld_death_durability01-content»>[Placeholder]</string>
<string key=»tip_elitestrongholds_general01-title»>Elite Strongholds</string>
<string key=»tip_elitestrongholds_general01-content»>Prepare yourself before entering an Elite Stronghold. And definitely bring friends!</string>
<string key=»tip_elitestrongholds_general02-title»>Elite Strongholds</string>
<string key=»tip_elitestrongholds_general02-content»>Elite Chests can only be claimed once per day.</string>
<string key=»tip_elitestrongholds_general03-title»>Elite Strongholds</string>
<string key=»tip_elitestrongholds_general03-content»>Elite Strongholds are some of the toughest challenges in Aeternum. Good luck!</string>
<string key=»tip_elitestrongholds_general04-title»>Elite Strongholds</string>
<string key=»tip_elitestrongholds_general04-content»>It’s wise to place a Camp before entering an Elite Stronghold. You won’t regret it.</string>
<string key=»tip_overworld_equipment_encumbered01-title»>Encumbered</string>
<string key=»tip_overworld_equipment_encumbered01-content»>[Placeholder]</string>
<string key=»tip_overworld_equipment_equipmentLoad01-title»>Equipment</string>
<string key=»tip_overworld_equipment_equipmentLoad01-content»>Your equipment load determines how you will dodge. A light equipment load will allow you to roll out of danger when dodging.</string>
<string key=»tip_overworld_equipment_skins01-title»>Item Skins</string>
<string key=»tip_overworld_equipment_skins01-content»>To equip a skin, left click a weapon or piece of armor in your inventory and select the «change skin» option to equip any skin you own for that item.</string>
<string key=»tip_overworld_equipment_dyes01-title»>Equipment</string>
<string key=»tip_overworld_equipment_dyes01-content»>[Placeholder]</string>
<string key=»tip_overworld_equipment_rarity01-title»>Rarity</string>
<string key=»tip_overworld_equipment_rarity01-content»>[Placeholder]</string>
<string key=»tip_overworld_equipment_gems01-title»>Gems</string>
<string key=»tip_overworld_equipment_gems01-content»>Want to tank? Socket a Carnelian Gem into a weapon to unlock Taunts on some abilities.</string>
<string key=»tip_overworld_equipment_salvage01-title»>Equipment</string>
<string key=»tip_overworld_equipment_salvage01-content»>[Placeholder]</string>
<string key=»tip_overworld_equipment_storage01-title»>Equipment</string>
<string key=»tip_overworld_equipment_storage01-content»>[Placeholder]</string>
<string key=»tip_overworld_equipment_repairing01-title»>Quick Repair and Salvage</string>
<string key=»tip_overworld_equipment_repairing01-content»>Press the hotkey shortcut to repair or salvage an item in one click. [{hint1}] + Click for quick repair and [{hint2}] + Click for quick salvage.</string>
<string key=»tip_overworld_equipment_lockingItems01-title»>Locking Items</string>
<string key=»tip_overworld_equipment_lockingItems01-content»>Prevent salvaging items in your inventory by clicking the item and selecting «Lock» [{hint}]. A lock icon will appear on the item when locked.</string>
<string key=»tip_overworld_factions_types01-title»>Syndicate</string>
<string key=»tip_overworld_factions_types01-content»>Clever Disciples who fight with Cunning for the sake of Truth and Progress.</string>
<string key=»tip_overworld_factions_types02-title»>Marauders</string>
<string key=»tip_overworld_factions_types02-content»>Proud Warriors who fight with Honor for Glory and Self-Improvement.</string>
<string key=»tip_overworld_factions_types03-title»>Covenant</string>
<string key=»tip_overworld_factions_types03-content»>Divine Champions who fight with Conviction for Righteousness and Justice.</string>
<string key=»tip_overworld_factions_benefits01-title»>Factions</string>
<string key=»tip_overworld_factions_benefits01-content»>Join a faction to flag for PVP, control territory, and participate in wars.</string>
<string key=»tip_overworld_factions_pvpMissions01-title»>Consequences of DEATH</string>
<string key=»tip_overworld_factions_pvpMissions01-content»>Some PVP missions will be reset if you die while they’re in progress. Turn in finished PVP missions as soon as you can to guarantee rewards for you and your faction!</string>
<string key=»tip_overworld_factions_pveMissions01-title»>Faction Reputation</string>
<string key=»tip_overworld_factions_pveMissions01-content»>Complete PVE missions to increase your faction reputation, increase your XP, and earn access to better faction gear.</string>
<string key=»tip_overworld_factions_storage01-title»>Faction Benefit</string>
<string key=»tip_overworld_factions_storage01-content»>If your faction is controlling 2 territories, you can transfer items from one territory’s storage to another with a small fee.</string>
<string key=»tip_overworld_factions_currency01-title»>Faction Equipment</string>
<string key=»tip_overworld_factions_currency01-content»>Faction representatives sell reliable armor and weapons. Consider purchasing some if you’re looking for something specific.</string>
<string key=»tip_overworld_factions_huntMissions01-title»>Hunters Hunt</string>
<string key=»tip_overworld_factions_huntMissions01-content»>Hunting missions show you where to start, but a good hunter will explore the surrounding area in search of prey.</string>
<string key=»tip_overworld_fishing_water01-title»>Fishing</string>
<string key=»tip_overworld_fishing_water01-content»>Fish bite more often in deeper water!</string>
<string key=»tip_overworld_fishing_water02-title»>Fishing</string>
<string key=»tip_overworld_fishing_water02-content»>Different fish can be found in salt water versus fresh water. If you can collect it, it means it is fresh water.</string>
<string key=»tip_overworld_fishing_water03-title»>Fishing</string>
<string key=»tip_overworld_fishing_water03-content»>Each territory contains a unique Legendary fish.</string>
<string key=»tip_overworld_fishing_water04-title»>Fishing</string>
<string key=»tip_overworld_fishing_water04-content»>Most fish are native to particular territories, except salmon and pike which can found all over.</string>
<string key=»tip_overworld_fishing_hotspots01-title»>Fishing</string>
<string key=»tip_overworld_fishing_hotspots01-content»>When fish are jumping from a hotspot, it is active and will allow you to catch rare fish more often. Hotspots without jumping fish need time to replenish.</string>
<string key=»tip_overworld_fishing_hotspots02-title»>Fishing</string>
<string key=»tip_overworld_fishing_hotspots02-content»>Hotspots are the best place to catch rarer fish. They increase your odds considerably.</string>
<string key=»tip_overworld_fishing_hotspots03-title»>Fishing</string>
<string key=»tip_overworld_fishing_hotspots03-content»>No bites? If you’re having trouble catching fish, then try finding some water. Fish don’t live on land.</string>
<string key=»tip_overworld_fishing_hotspots04-title»>Fishing</string>
<string key=»tip_overworld_fishing_hotspots04-content»>Hotspots come in three categories: Broad, Rare, and Secret. Secret Hotspots offer the chance to catch the rarest fish, but they deplete the quickest. </string>
<string key=»tip_overworld_fishing_hotspots05-title»>Fishing</string>
<string key=»tip_overworld_fishing_hotspots05-content»>As your fishing level rises, more hotspots become available for discovery.</string>
<string key=»tip_overworld_fishing_hotspots06-title»>Fishing</string>
<string key=»tip_overworld_fishing_hotspots06-content»>To discover a hotspot, you must be of high enough fishing level then walk within its proximity.</string>
<string key=»tip_overworld_fishing_hotspots07-title»>Fishing</string>
<string key=»tip_overworld_fishing_hotspots07-content»>Fishing in active hotspots will get you bites almost immediately.</string>
<string key=»tip_overworld_fishing_hotspots08-title»>Fishing</string>
<string key=»tip_overworld_fishing_hotspots08-content»>Different hotspots offer different fish to catch depending on the territory and water type.</string>
<string key=»tip_overworld_fishing_progression01-title»>Fishing</string>
<string key=»tip_overworld_fishing_progression01-content»>As your fishing level rises, you will be able to cast further.</string>
<string key=»tip_overworld_fishing_progression02-title»>Fishing</string>
<string key=»tip_overworld_fishing_progression02-content»>Find Fishing Master Shields to start the fishing quests.</string>
<string key=»tip_overworld_fishing_progression03-title»>Fishing</string>
<string key=»tip_overworld_fishing_progression03-content»>Win fishing armor by completing the fishing quests.</string>
<string key=»tip_overworld_fishing_progression04-title»>Fishing</string>
<string key=»tip_overworld_fishing_progression04-content»>Every time you hook or catch a fish you get fishing XP, which helps advance your fishing level.</string>
<string key=»tip_overworld_fishing_mechanics01-title»>Fishing</string>
<string key=»tip_overworld_fishing_mechanics01-content»>It is easier to overcome a fighting fish with a longer cast.</string>
<string key=»tip_overworld_fishing_mechanics02-title»>Fishing</string>
<string key=»tip_overworld_fishing_mechanics02-content»>A longer cast can be reeled in quicker making fish easier to beat.</string>
<string key=»tip_overworld_fishing_mechanics03-title»>Fishing</string>
<string key=»tip_overworld_fishing_mechanics03-content»>Larger or rarer fish are more likely to put up a fight.</string>
<string key=»tip_overworld_fishing_mechanics04-title»>Fishing</string>
<string key=»tip_overworld_fishing_mechanics04-content»>Any bait will decrease the time taken to get bites.</string>
<string key=»tip_overworld_fishing_mechanics05-title»>Fishing</string>
<string key=»tip_overworld_fishing_mechanics05-content»>Press [{hint1}] to enter fishing mode, then left click to cast.</string>
<string key=»tip_overworld_fishing_poles01-title»>Fishing</string>
<string key=»tip_overworld_fishing_poles01-content»>Better fishing poles can cast further, have higher durability, faster line tension recovery, and increased chance of catching rarer fish.</string>
<string key=»tip_overworld_fishing_poles02-title»>Fishing</string>
<string key=»tip_overworld_fishing_poles02-content»>Equip the fishing pole into the inventory tool slot to use it.</string>
<string key=»tip_overworld_fishing_fishItems01-title»>Fishing</string>
<string key=»tip_overworld_fishing_fishItems01-content»>Get fish fillets and other bounty from salvaging your fish.</string>
<string key=»tip_overworld_fishing_fishItems02-title»>Fishing</string>
<string key=»tip_overworld_fishing_fishItems02-content»>Some legendary fish can be used to decorate your house.</string>
<string key=»tip_overworld_fishing_fishItems03-title»>Fishing</string>
<string key=»tip_overworld_fishing_fishItems03-content»>Some legendary fish can be used to craft a fishing trophy.</string>
<string key=»tip_overworld_fishing_fishItems04-title»>Fishing</string>
<string key=»tip_overworld_fishing_fishItems04-content»>Some legendary fish can be used to make attribute bonus food.</string>
<string key=»tip_overworld_fishing_fishItems05-title»>Fishing</string>
<string key=»tip_overworld_fishing_fishItems05-content»>Oysters, clams, snails, and electric eels can be salvaged into bait.</string>
<string key=»tip_overworld_fishing_fishItems06-title»>Fishing</string>
<string key=»tip_overworld_fishing_fishItems06-content»>Fish filet can be obtained by salvaging most common fish.</string>
<string key=»tip_overworld_fishing_fishItems07-title»>Fishing</string>
<string key=»tip_overworld_fishing_fishItems07-content»>Firm fish filet can be obtained by salvaging most uncommon fish.</string>
<string key=»tip_overworld_fishing_fishItems08-title»>Fishing</string>
<string key=»tip_overworld_fishing_fishItems08-content»>Tender fish filet can be obtained by salvaging some rare fish like paddlefish, swordfish, and speartooth shark.</string>
<string key=»tip_overworld_fishing_fishItems09-title»>Fishing</string>
<string key=»tip_overworld_fishing_fishItems09-content»>Delicate fish filet can be obtained by salvaging electric eels and swordfish.</string>
<string key=»tip_ftue_keybindings-title»>[Placeholder]</string>
<string key=»tip_ftue_keybindings-content»>[Placeholder]</string>
<string key=»tip_overworld_gameModes_arenaKeys01-title»>Arenas</string>
<string key=»tip_overworld_gameModes_arenaKeys01-content»>Have you found one yet? An Arena is a rare, instanced fight between you, your friends, and a deadly, legendary creature.</string>
<string key=»tip_overworld_gameModes_dungeonKeys01-title»>Crafting Orbs</string>
<string key=»tip_overworld_gameModes_dungeonKeys01-content»>Expedition orbs can be crafted at Stonecutting tables.</string>
<string key=»tip_overworld_gameModes_outpostRush01-title»>Outpost Rush</string>
<string key=»tip_overworld_gameModes_outpostRush01-content»>Seek out Scott Newman in Cleave’s Point Outpost to compete in this 20 vs 20 match.</string>
<string key=»tip_overworld_gameModes_war01-title»>War</string>
<string key=»tip_overworld_gameModes_war01-content»>[Placeholder]</string>
<string key=»tip_overworld_gameModes_invasion01-title»>Invasion</string>
<string key=»tip_overworld_gameModes_invasion01-content»>[Placeholder]</string>
<string key=»tip_overworld_housing_benefits01-title»>Housing</string>
<string key=»tip_overworld_housing_benefits01-content»>There are 4 tiers of houses you can purchase. Each improving your fast travel cooldown, max storage placement, and total furniture placement.</string>
<string key=»tip_overworld_housing_benefits02-title»>Housing</string>
<string key=»tip_overworld_housing_benefits02-content»>Trophies you place in your home give you benefits all over the island, not just in the territory the house is in.</string>
<string key=»tip_overworld_housing_benefits03-title»>Housing</string>
<string key=»tip_overworld_housing_benefits03-content»>You can fast travel to your house for free, once every few hours, by selecting your house icon on the Map. The higher tier the house, the lower the cooldown is.</string>
<string key=»tip_overworld_housing_storage01-title»>Housing</string>
<string key=»tip_overworld_housing_storage01-content»>You can place 1-4 chests in each house, depending on the house tier. Each increases your max Settlement storage for the Territory that house is in. The rarer the storage chest, the more it increases.</string>
<string key=»tip_overworld_housing_storage02-title»>Housing</string>
<string key=»tip_overworld_housing_storage02-content»>Any furniture you ‘Pick Up’ in your home goes into your Settlement storage for that Territory, instead of your on-person inventory.</string>
<string key=»tip_overworld_housing_storage03-title»>Housing</string>
<string key=»tip_overworld_housing_storage03-content»>All furniture in a house goes into your Settlement storage for that Territory when you abandon it.</string>
<string key=»tip_overworld_housing_ownership01-title»>Housing</string>
<string key=»tip_overworld_housing_ownership01-content»>You can only own one house in a Territory at a time.</string>
<string key=»tip_overworld_housing_ownership02-title»>Housing</string>
<string key=»tip_overworld_housing_ownership02-content»>You can own up to 3 houses in the world if you meet the level, territory, and monetary requirements.</string>
<string key=»tip_overworld_housing_ownership03-title»>Housing</string>
<string key=»tip_overworld_housing_ownership03-content»>You can get a 50% discount for your first house.</string>
<string key=»tip_overworld_housing_ownership04-title»>Housing</string>
<string key=»tip_overworld_housing_ownership04-content»>Not all houses are the same. Some are more spacious than others which increases their tier. These houses require a higher standing in that Territory and will cost more gold.</string>
<string key=»tip_overworld_housing_ownership05-title»>Housing</string>
<string key=»tip_overworld_housing_ownership05-content»>Owning a house has perks, but only if you pay your taxes. If taxes are due, you will no longer be able to enjoy fast travel or trophy buffs until they are paid.</string>
<string key=»tip_overworld_housing_ownership06-title»>Housing</string>
<string key=»tip_overworld_housing_ownership06-content»>Want to fast travel to your house, but you haven’t paid your taxes? Pay them from the Map [{hint1}] to re-enable your housing perks instantly.</string>
<string key=»tip_overworld_housing_buffs01-title»>Housing</string>
<string key=»tip_overworld_housing_buffs01-content»>You can only place 5 different types of trophies in each house you own. 15 total if you own 3 houses.</string>
<string key=»tip_overworld_housing_buffs02-title»>Housing</string>
<string key=»tip_overworld_housing_buffs02-content»>You cannot place more than 1 of the same type of trophy in your house, but you can place 1 of the same type of trophy in each of your 3 houses. The bonuses stack if you do!</string>
<string key=»tip_overworld_housing_buffs03-title»>Housing</string>
<string key=»tip_overworld_housing_buffs03-content»>You can view what Housing Trophy Buffs you have active in your Character Bio page.</string>
<string key=»tip_overworld_housing_score01-title»>Housing</string>
<string key=»tip_overworld_housing_score01-content»>Place your furniture and decorations in your house carefully to gain points in your Decoration Score. With skill and luck, your house might be chosen to be on display to the whole Settlement.</string>
<string key=»tip_overworld_housing_score02-title»>Housing</string>
<string key=»tip_overworld_housing_score02-content»>Want to up the curb appeal of your house? Place more items in it, then complete missions and defeat monsters in the Territory your house is in. Rarer furnishings cause your curb appeal to increase faster.</string>
<string key=»tip_overworld_misc_general01-title»>Take A Break</string>
<string key=»tip_overworld_misc_general01-content»>Remember to take a break when you’ve been playing New World continuously for a long period of time.</string>
<string key=»tip_overworld_misc_general02-title»>Screenshots</string>
<string key=»tip_overworld_misc_general02-content»>Take screenshots with [F7]. You can also hide your UI by pressing [{hint1}+{hint2}] to get the most out of the scenery.</string>
<string key=»tip_overworld_movement_crouchAndProne01-title»>Lying Low</string>
<string key=»tip_overworld_movement_crouchAndProne01-content»>Lying prone [{hint1}] or crouching [{hint2}] in vegetation will make it significantly harder for enemy players to see your nameplate.</string>
<string key=»tip_overworld_movement_fastTravel01-title»>Fast Travel</string>
<string key=»tip_overworld_movement_fastTravel01-content»>Visit Settlements and Spirit Shrines to expand the network of locations to which you can Fast Travel.</string>
<string key=»tip_overworld_movement_shrines01-title»>Shrines</string>
<string key=»tip_overworld_movement_shrines01-content»>If you follow the tall, blue pillars of light, you’ll likely discover a Spirit Shrine.</string>
<string key=»tip_overworld_movement_compass01-title»>Tracking Resources</string>
<string key=»tip_overworld_movement_compass01-content»>Increasing certain tradeskills will unlock higher levels of resource tracking on your compass.</string>
<string key=»tip_overworld_movement_map01-title»>Waypoints</string>
<string key=»tip_overworld_movement_map01-content»>If you’re headed somewhere specific, open the map [{hint1}] and right click the destination to place a point. This will appear on the compass to help guide you.</string>
<string key=»tip_overworld_movement_lore01-title»>Lore Pages</string>
<string key=»tip_overworld_movement_lore01-content»>Feed your head! Reading lore pages on Aeternum awards XP!</string>
<string key=»tip_overworld_pings_contextualPings01-title»>Contextual Pings</string>
<string key=»tip_overworld_pings_contextualPings01-content»>Quick pings [{hint1}] are contextual. Placing one in the environment, PVP enemies, or loot, will ping «Moving Here», «Danger Here», and «Loot Here». </string>
<string key=»tip_overworld_pings_pingWheel01-title»>Ping Wheel</string>
<string key=»tip_overworld_pings_pingWheel01-content»>Hold [{hint1}] to open the ping wheel for more ping types.</string>
<string key=»tip_overworld_pings_targetMarking01-title»>Target Marking</string>
<string key=»tip_overworld_pings_targetMarking01-content»>You can mark npc targets by pressing [{hint1}] while they are under your reticle.</string>
<string key=»tip_overworld_pings_pingOnMapPings01-title»>Pings</string>
<string key=»tip_overworld_pings_pingOnMapPings01-content»>Did you know you can ping directly on your map? Try setting a ping [{hint1}] on your map. You can even use the ping wheel by holding [{hint2}].</string>
<string key=»tip_overworld_quests_quests01-title»>New Quests</string>
<string key=»tip_overworld_quests_quests01-content»>Revisit your map regularly to discover if any new quests have become available. </string>
<string key=»tip_overworld_quests_quests02-title»>Quests and Travel</string>
<string key=»tip_overworld_quests_quests02-content»>Always check before heading out to a distant location to see if any spirit shrines can hasten your journey.</string>
<string key=»tip_overworld_quests_quests03-title»>Main Story Quests</string>
<string key=»tip_overworld_quests_quests03-content»>Main Story quests will always appear at the top of your journal, but that doesn’t always mean they should be your highest priority.</string>
<string key=»tip_overworld_quests_quests04-title»>Quest Rewards</string>
<string key=»tip_overworld_quests_quests04-content»>The best rewards are generally earned by completing the final quests in a chain in each territory.</string>
<string key=»tip_overworld_social_p2pTrading01-title»>Trading</string>
<string key=»tip_overworld_social_p2pTrading01-content»>Trade items with other players by selecting «Trade» in their social menu.</string>
<string key=»tip_overworld_social_titles01-title»>Titles</string>
<string key=»tip_overworld_social_titles01-content»>You can change the titles you’ve earned through the Bio [{hint1}] screen.</string>
<string key=»tip_overworld_social_hMenu01-title»>Social Menu</string>
<string key=»tip_overworld_social_hMenu01-content»>You can open a player’s social menu by looking directly at them and pressing [{hint1}].</string>
<string key=»tip_overworld_social_doNotDisturb01-title»>Do Not Disturb</string>
<string key=»tip_overworld_social_doNotDisturb01-content»>Prevent social interactions by turning on «Do Not Disturb» in the settings menu or using the shortcut /dnd.</string>
<string key=»tip_overworld_territories_townOwnership01-title»>Town Ownership</string>
<string key=»tip_overworld_territories_townOwnership01-content»>[Placeholder]</string>
<string key=»tip_overworld_territories_townUpgrades01-title»>Town Upgrades</string>
<string key=»tip_overworld_territories_townUpgrades01-content»>[Placeholder]</string>
<string key=»tip_overworld_territories_townProjects01-title»>Town Projects</string>
<string key=»tip_overworld_territories_townProjects01-content»>[Placeholder]</string>
<string key=»tip_overworld_territories_townPerks01-title»>Town Perks</string>
<string key=»tip_overworld_territories_townPerks01-content»>[Placeholder]</string>
<string key=»tip_overworld_territories_townUpkeep01-title»>Town Upkeep</string>
<string key=»tip_overworld_territories_townUpkeep01-content»>[Placeholder]</string>
<string key=»tip_overworld_territories_townTaxes01-title»>Town Taxes</string>
<string key=»tip_overworld_territories_townTaxes01-content»>[Placeholder]</string>
<string key=»tip_overworld_tradeSkills_gathering01-title»>Gathering</string>
<string key=»tip_overworld_tradeSkills_gathering01-content»>[Placeholder]</string>
<string key=»tip_overworld_tradeSkills_hemp01-title»>Hemp</string>
<string key=»tip_overworld_tradeSkills_hemp01-content»>[Placeholder]</string>
<string key=»tip_overworld_tradingPost_orders01-title»>Trading Post</string>
<string key=»tip_overworld_tradingPost_orders01-content»>Trading Post listing fees are much lower for shorter duration sales, and higher for longer sales.</string>
<string key=»tip_overworld_tradingPost_orders02-title»>Trading Post</string>
<string key=»tip_overworld_tradingPost_orders02-content»>You can select specific perks for buy orders in the Trading Post, and rarity of sought items too!</string>
<string key=»tip_overworld_tradingPost_orders03-title»>Trading Post</string>
<string key=»tip_overworld_tradingPost_orders03-content»>To place a buy order in the Trading Post, search for the item you want, then create a custom order.</string>
<string key=»tip_overworld_tradingPost_orders04-title»>Trading Post</string>
<string key=»tip_overworld_tradingPost_orders04-content»>Sharpen your Trading Post discoveries by drilling into the item’s listings and using item searches.</string>
<string key=»tip_overworld_tradingPost_orders05-title»>Trading Post</string>
<string key=»tip_overworld_tradingPost_orders05-content»>You can view listings from all trading posts be changing your view to «All Settlements».</string>
<string key=»tip_overworld_tradingPost_orders06-title»>Trading Post</string>
<string key=»tip_overworld_tradingPost_orders06-content»>All Trading Post listings are local to the settlement it’s in.</string>
<string key=»tip_overworld_zone_firstLight_lore01-title»>The Ghost Ship</string>
<string key=»tip_overworld_zone_firstLight_lore01-content»>The spectral crew of the Vendetta haunt the coastal waters of Aeternum as punishment for attempting to escape the island.</string>
<string key=»tip_overworld_zone_firstLight_lore02-title»>Lady Fathom</string>
<string key=»tip_overworld_zone_firstLight_lore02-content»>Locals believe a powerful, benevolent entity dwells in the deep and protects the fishermen who offer her gifts.</string>
<string key=»tip_overworld_zone_firstLight_eliteStronghold01-title»>First Light</string>
<string key=»tip_overworld_zone_firstLight_eliteStronghold01-content»>[Placeholder]</string>
<string key=»tip_overworld_zone_windsward_lore01-title»>Windsward</string>
<string key=»tip_overworld_zone_windsward_lore01-content»>[Placeholder]</string>
<string key=»tip_overworld_zone_windsward_eliteStronghold01-title»>Windsward</string>
<string key=»tip_overworld_zone_windsward_eliteStronghold01-content»>[Placeholder]</string>
<string key=»tip_overworld_zone_monarchsBluff_lore01-title»>The High King</string>
<string key=»tip_overworld_zone_monarchsBluff_lore01-content»>King Artorius and his wizard Myrddin’s attempt to establish a kingdom on Aeternum ended in catastrophe.</string>
<string key=»tip_overworld_zone_monarchsBluff_eliteStronghold01-title»>Deadman’s Cove</string>
<string key=»tip_overworld_zone_monarchsBluff_eliteStronghold01-content»>Tortured souls roam Deadman’s Cove at night. Take extra caution, or visit during the day when it’s safer.</string>
<string key=»tip_overworld_zone_everfall_lore01-title»>Everfall</string>
<string key=»tip_overworld_zone_everfall_lore01-content»>[Placeholder]</string>
<string key=»tip_overworld_zone_everfall_eliteStronghold01-title»>Everfall</string>
<string key=»tip_overworld_zone_everfall_eliteStronghold01-content»>[Placeholder]</string>
<string key=»tip_overworld_zone_cutlassKeys_lore01-title»>Cutlass Keys</string>
<string key=»tip_overworld_zone_cutlassKeys_lore01-content»>[Placeholder]</string>
<string key=»tip_overworld_zone_cutlassKeys_eliteStronghold01-title»>Stone Skull Fort</string>
<string key=»tip_overworld_zone_cutlassKeys_eliteStronghold01-content»>Goldstein the Equalizer rules the Isle of Cayo De La Muerte from her throne at Stone Skull Fort. </string>
<string key=»tip_overworld_zone_weaversFen_lore01-title»>Weaver’s Fen</string>
<string key=»tip_overworld_zone_weaversFen_lore01-content»>[Placeholder]</string>
<string key=»tip_overworld_zone_weaversFen_eliteStronghold01-title»>Periville</string>
<string key=»tip_overworld_zone_weaversFen_eliteStronghold01-content»>There are echoes of Periville’s citizenry that still haunt the city. Guard against their onslaught, and wait for their anger to dissipate.</string>
<string key=»tip_overworld_zone_brightwood_lore01-title»>Brightwood</string>
<string key=»tip_overworld_zone_brightwood_lore01-content»>[Placeholder]</string>
<string key=»tip_overworld_zone_brightwood_eliteStronghold01-title»>Eridanus</string>
<string key=»tip_overworld_zone_brightwood_eliteStronghold01-content»>The Greenshapers have sealed this temple with vines and trees. Bring an axe!</string>
<string key=»tip_overworld_zone_restlessShore_lore01-title»>Restless Shore</string>
<string key=»tip_overworld_zone_restlessShore_lore01-content»>[Placeholder]</string>
<string key=»tip_overworld_zone_restlessShore_eliteStronghold01-title»>Restless Shore</string>
<string key=»tip_overworld_zone_restlessShore_eliteStronghold01-content»>[Placeholder]</string>
<string key=»tip_overworld_zone_mourningdale_lore01-title»>Mourningdale</string>
<string key=»tip_overworld_zone_mourningdale_lore01-content»>[Placeholder]</string>
<string key=»tip_overworld_zone_mourningdale_eliteStronghold01-title»>Scorpius</string>
<string key=»tip_overworld_zone_mourningdale_eliteStronghold01-content»>Stray too far from the path, and be lost to Corruption’s tendrils.</string>
<string key=»tip_overworld_zone_greatCleave_lore01-title»>Great Cleave</string>
<string key=»tip_overworld_zone_greatCleave_lore01-content»>[Placeholder]</string>
<string key=»tip_overworld_zone_greatCleave_eliteStronghold01-title»>Nihilo Visage</string>
<string key=»tip_overworld_zone_greatCleave_eliteStronghold01-content»>[Placeholder]</string>
<string key=»tip_overworld_zone_edengrove_lore01-title»>Edengrove</string>
<string key=»tip_overworld_zone_edengrove_lore01-content»>[Placeholder]</string>
<string key=»tip_overworld_zone_edengrove_eliteStronghold01-title»>Edengrove</string>
<string key=»tip_overworld_zone_edengrove_eliteStronghold01-content»>High Priest Oseguera conducts the foulest of rituals at the temple of Nihilo Visage.</string>
<string key=»tip_overworld_zone_shatteredMountain_lore01-title»>Shattered Mountain</string>
<string key=»tip_overworld_zone_shatteredMountain_lore01-content»>[Placeholder]</string>
<string key=»tip_overworld_zone_shatteredMountain_eliteStronghold01-title»>Shattered Mountain</string>
<string key=»tip_overworld_zone_shatteredMountain_eliteStronghold01-content»>[Placeholder]</string>
<string key=»tip_overworld_zone_reekwater_lore01-title»>Reekwater</string>
<string key=»tip_overworld_zone_reekwater_lore01-content»>[Placeholder]</string>
<string key=»tip_overworld_zone_reekwater_eliteStronghold01-title»>Reekwater</string>
<string key=»tip_overworld_zone_reekwater_eliteStronghold01-content»>[Placeholder]</string>
<string key=»tip_overworld_zone_ebonscale_lore01-title»>The Floods</string>
<string key=»tip_overworld_zone_ebonscale_lore01-content»>Soon after the Taiying Empress began settling the area there was a series of floods.</string>
<string key=»tip_overworld_zone_ebonscale_lore02-title»>The Empress</string>
<string key=»tip_overworld_zone_ebonscale_lore02-content»>Empress Zhou Taiying fled from her brother Shang Wu’s usurping of her throne in China and washed up in Aeternum.</string>
<string key=»tip_overworld_zone_ebonscale_eliteStronghold01-title»>Ebonscale</string>
<string key=»tip_overworld_zone_ebonscale_eliteStronghold01-content»>[Placeholder]</string>
<string key=»tip_outpostRush_general01-title»>Outpost Rush</string>
<string key=»tip_outpostRush_general01-content»>Capture outposts and slay the enemy to score points. First team to 1000 points wins!</string>
<string key=»tip_outpostRush_general02-title»>Outpost Rush</string>
<string key=»tip_outpostRush_general02-content»>Gather infused wood, ore, and hides to upgrade your outposts by building gates and siege weapons. Build a command post to gain powerful offensive and defensive boosts for your team.</string>
<string key=»tip_outpostRush_general03-title»>Outpost Rush</string>
<string key=»tip_outpostRush_general03-content»>Use summoning stones to summon powerful allies at summoning circles. Summon a bear by buying a stone from the armory or gain an ultra-powerful brute ally by donating Azoth at the corrupted portal.</string>
<string key=»tip_outpostRush_general04-title»>Outpost Rush</string>
<string key=»tip_outpostRush_general04-content»>Baroness Hain is the ghost of a long dead noble that haunts the island. Slay her to gain a powerful buff that increases the defense of your team and freezes the enemy score!</string>
<string key=»tip_warInvasionGeneral_general01-title»>Shout Pings</string>
<string key=»tip_warInvasionGeneral_general01-content»>War leaders can hold [{hint1}] while placing a ping to make the ping visible to the entire Army.</string>
<string key=»tip_war_specific01-title»>War</string>
<string key=»tip_war_specific01-content»>Armories are accessible from bases and control points.</string>
<string key=»tip_war_specific02-title»>War</string>
<string key=»tip_war_specific02-content»>Attackers must take all 3 control points before the gates can be damaged. Once they are taken they are Respawn points and access to Armory.</string>
<string key=»tip_war_specific03-title»>War</string>
<string key=»tip_war_specific03-content»>Once all 3 control points are taken, attackers can try to knock down gates and take the control point in the fort. If attackers succeed they will win the war, if attackers fail to claim it, defenders will win the war.</string>
<string key=»tip_war_specific04-title»>War</string>
<string key=»tip_war_specific04-content»>As the war goes on, there will be longer and longer Respawn waves. When soldiers are killed, they will Respawn in the next Respawn wave.</string>
<string key=»tip_war_specific05-title»>War</string>
<string key=»tip_war_specific05-content»>Players earn battle tokens by damaging their enemies. With Battle tokens, players can purchase various items from Armory.</string>
<string key=»tip_war_specific06-title»>War</string>
<string key=»tip_war_specific06-content»>War leaders can hold [{hint1}] while placing a ping to make the ping visible to the entire Army.</string>
<string key=»tip_invasion_specific01-title»>Invasion</string>
<string key=»tip_invasion_specific01-content»>The corrupted enemies will attack the fort in waves, with each successive wave becoming stronger.</string>
<string key=»tip_invasion_specific02-title»>Invasion</string>
<string key=»tip_invasion_specific02-content»>The corrupted army will try to knock down the gates and take a control point within the fort. If players successfully defend the claim point from invasion, they will win.</string>
<string key=»tip_invasion_specific03-title»>Invasion</string>
<string key=»tip_invasion_specific03-content»>As the war goes on, there will be longer and longer Respawn waves. When soldiers are killed, they will Respawn in the next Respawn wave.</string>
<string key=»tip_invasion_specific04-title»>Invasion</string>
<string key=»tip_invasion_specific04-content»>Players earn battle tokens by damaging their enemies. With Battle tokens, players can purchase various items from Armory.</string>
<string key=»tip_dungeon_general_respawn01-title»>Respawn</string>
<string key=»tip_dungeon_general_respawn01-content»>[Placeholder]</string>
<string key=»tip_dungeon_amrineExcavation_mechanics01-title»>Amrine Excavation</string>
<string key=»tip_dungeon_amrineExcavation_mechanics01-content»>[Placeholder]</string>
<string key=»tip_dungeon_amrineExcavation_bossTip01-title»>You’re Stuck in Here With ME!</string>
<string key=»tip_dungeon_amrineExcavation_bossTip01-content»>If anyone tries to escape Foreman Nakashima’s chain prison, all players in the AoE will be stunned.</string>
<string key=»tip_dungeon_amrineExcavation_bossTip02-title»>Got The Munchies</string>
<string key=»tip_dungeon_amrineExcavation_bossTip02-content»>Simon will attempt to devour low health minions to empower himself.</string>
<string key=»tip_dungeon_amrineExcavation_bossTip03-title»>That Can’t Be Healthy</string>
<string key=»tip_dungeon_amrineExcavation_bossTip03-content»>Simon’s minions consume his spew pools to empower themselves, but all that bile damages them over time.</string>
<string key=»tip_dungeon_amrineExcavation_lore01-title»>Amrine Excavation</string>
<string key=»tip_dungeon_amrineExcavation_lore01-content»>[Placeholder]</string>
<string key=»tip_dungeon_gardenOfGenesis_mechanics01-title»>Garden Of Genesis</string>
<string key=»tip_dungeon_gardenOfGenesis_mechanics01-content»>[Placeholder]</string>
<string key=»tip_dungeon_gardenOfGenesis_bossTip01-title»>Many minions! Handle it!</string>
<string key=»tip_dungeon_gardenOfGenesis_bossTip01-content»>Alluvium Marl’s Root Arena summons minions along the outside, split your team efficiently or be prepared for a large wave of extra enemies.</string>
<string key=»tip_dungeon_gardenOfGenesis_lore01-title»>Garden Of Genesis</string>
<string key=»tip_dungeon_gardenOfGenesis_lore01-content»>[Placeholder]</string>
<string key=»tip_dungeon_lazarusInstrumentality_mechanics01-title»>Lazarus Instrumentality</string>
<string key=»tip_dungeon_lazarusInstrumentality_mechanics01-content»>[Placeholder]</string>
<string key=»tip_dungeon_lazarusInstrumentality_bossTip01-title»>Solid Snake</string>
<string key=»tip_dungeon_lazarusInstrumentality_bossTip01-content»>Cilla’s Ancient Might buff greatly increases her physical damage and can be purged by enticing her with arcane pools.</string>
<string key=»tip_dungeon_lazarusInstrumentality_lore01-title»>Lazarus Instrumentality</string>
<string key=»tip_dungeon_lazarusInstrumentality_lore01-content»>[Placeholder]</string>
<string key=»tip_dungeon_dynastyShipyard_mechanics01-title»>Dynasty Shipyard</string>
<string key=»tip_dungeon_dynastyShipyard_mechanics01-content»>[Placeholder]</string>
<string key=»tip_dungeon_dynastyShipyard_bossTip01-title»>Double Trouble</string>
<string key=»tip_dungeon_dynastyShipyard_bossTip01-content»>Isabella’s tigers, Joven and Oro, each apply a different negative status effect. Pull them apart to avoid the effects being applied to the same target.</string>
<string key=»tip_dungeon_dynastyShipyard_bossTip02-title»>Fall of Dragons</string>
<string key=»tip_dungeon_dynastyShipyard_bossTip02-content»>Though she maintains that she has the Dragons’ favor, the Empress’ reliance on Corruption has warped her dragons into an unrecognizable state.</string>
<string key=»tip_dungeon_dynastyShipyard_lore01-title»>Dynasty Shipyard</string>
<string key=»tip_dungeon_dynastyShipyard_lore01-content»>[Placeholder]</string>
<string key=»tip_dungeon_shatteredObelisk_mechanics01-title»>Shattered Obelisk</string>
<string key=»tip_dungeon_shatteredObelisk_mechanics01-content»>[Placeholder]</string>
<string key=»tip_dungeon_shatteredObelisk_bossTip01-title»>An eye for an eye</string>
<string key=»tip_dungeon_shatteredObelisk_bossTip01-content»>During Greundgul the Regent’s Leaping Attack, her eye will glow red. Strike it, and the boss will be stunned for a short time.</string>
<string key=»tip_dungeon_shatteredObelisk_lore01-title»>Shattered Obelisk</string>
<string key=»tip_dungeon_shatteredObelisk_lore01-content»>[Placeholder]</string>
<string key=»tip_dungeon_theDepths_mechanics01-title»>The Depths</string>
<string key=»tip_dungeon_theDepths_mechanics01-content»>[Placeholder]</string>
<string key=»tip_dungeon_theDepths_bossTip01-title»>Mine Sweeper</string>
<string key=»tip_dungeon_theDepths_bossTip01-content»>The Archdeacon’s mines can be destroyed before they explode. Your healer will thank you.</string>
<string key=»tip_dungeon_theDepths_lore01-title»>The Depths</string>
<string key=»tip_dungeon_theDepths_lore01-content»>[Placeholder]</string>
ПРАЗДНИЧНОЕ СОБЫТИЕ: WINTER
Похоже, нас ждут зимние праздники. Есть несколько файлов для этого события и общая система событий с календарем и магазином событий. Да и Winter Village, а также специальный ресурс для мероприятия под названием «Gleamite Ore»
Strings Календарь
<string key=»ui_calendar_event_button_ok»>Ok</string>
<string key=»ui_calendar_event_button_next»>Next</string>
<string key=»ui_calendar_event_button_back»>Back</string>
<string key=»ui_calendar_event_button_go»>Let’s Go!</string>
<string key=»ui_calendar_event_button_view_details»>View Event Details</string>
Strings Event Shop
<string key=»Topic_Prompt_Event_Store»>Open Convergence Shop</string>
Strings Event Objectives
<string key=»objective_event» speaker=»UI»>Event Quests</string>
<string key=»objective_event_desc» speaker=»UI»>Objectives available during an Event</string>
Данные: Gatherables Holiday (пусто)
javelinedata_variations_gatherables_holiday.datasheet
Событие: Winter
\winterconvergence\activities\gleamites\ore_gleamite
Как выглядит Winter Village
Иконки события Winter
ПЕРИОДИЧЕСКИЕ НАГРАДЫ
Я не знаю, что это такое, но есть новая таблица локализации под названием «периодические награды», но она пуста. Для этого тоже есть значок. Может быть, какое-то ежедневное вознаграждение за вход.
Файл локализации
\localization\en-us\periodicrewards.loc
Иконка
ИСПЫТАНИЯ
Также не так много информации, но есть несколько новых значков для ежедневных и еженедельных задач, а также два новых элемента пользовательского интерфейса для задач. Первый — это расширение для журнала, а второй — для карты мира.
Файл элемента UI
\lyshineui\worldmap\challengespane.luac
\lyshineui\objectives\challenges\challenge.luac
Иконки
RANDOM ENCOUNTERS
Третья таинственная новая функция называется «Random Encounters ». Для неё есть два новых листа данных. Я не знаю, что это, но, возможно, какие-то случайные редкие враги без статической позиции появления.
Данные
\datatables\variations_randomencounters.datasheet
\datatables\randomencounters.datasheet
НОВОЕ ОРУЖИЕ
Мы уже знали, что разрабатывается много нового оружия. Теперь у нас еще больше новых данных и изображений!
Кинжалы
<string key=»ui_dagger»>Daggers</string>
<string key=»ui_dagger_mastery»>Daggers Mastery</string>
<string key=»ui_dagger_tree1″>Blades</string>
<string key=»ui_dagger_tree2″>Stealth</string>
<string key=»ui_itemtypedescription_dagger»>Daggers</string>
<string key=»Dagger_GroupDesc»>Duel wielding 1-Handed weapons for close ranged melee combat and short ranged throwing attacks.</string>
<string key=»Dagger_GroupName»>Daggers</string>
<string key=»ui_itemtypedescription_dagger»>Daggers</string>
Одноручная булава
<string key=»1hClubT1_RecipeName»>Wood Club</string>
<string key=»1hClubT2_RecipeName»>Iron Mace</string>
<string key=»1hClubT3_RecipeName»>Steel Mace</string>
<string key=»1hClubT4_RecipeName»>Starmetal Mace</string>
<string key=»1hClubT5_RecipeName»>Orichalcum Mace</string>
<string key=»ui_itemtypedescription_club»>Club</string>
<string key=»1hClub_GroupDesc»>1-Handed. A short reach melee weapon that is capable of a flurry of blunt attacks.</string>
<string key=»1hClub_GroupName»>Mace</string>
<string key=»1hClubT1_RecipeName»>Wood Club</string>
<string key=»1hClubT2_RecipeName»>Iron Mace</string>
<string key=»1hClubT3_RecipeName»>Steel Mace</string>
<string key=»1hClubT4_RecipeName»>Starmetal Mace</string>
<string key=»1hClubT5_RecipeName»>Orichalcum Mace</string>
Двуручная булава
<string key=»2hClubT1_CraftName»>Flint\nGreatclub</string>
<string key=»2hClubT2_CraftName»>Iron\nGreathammer</string>
<string key=»2hClubT3_CraftName»>Steel\nGreathammer</string>
<string key=»2hClubT4_CraftName»>Starmetal\nGreathammer</string>
<string key=»2hClubT5_CraftName»>Orichalcum\nGreathammer</string>
<string key=»2hClubT1_RecipeName»>Flint Greatclub</string>
<string key=»2hClubT2_RecipeName»>Iron Greathammer</string>
<string key=»2hClubT3_RecipeName»>Steel Greathammer</string>
<string key=»2hClubT4_RecipeName»>Starmetal Greathammer</string>
<string key=»2hClubT5_RecipeName»>Orichalcum Greathammer</string>
Celestial Gauntlets
<string key=»CelestialGauntlet_GroupDesc»>Gauntlets that allow the wearer to summon magical restorative forces.</string>
<string key=»CelestialGauntlet_GroupName»>Celestial Gauntlet</string>
<string key=»1hCelestialGauntlet_HealT2_RecipeName»>Iron Celestial Gauntlet</string>
<string key=»1hCelestialGauntlet_HealT3_RecipeName»>Steel Celestial Gauntlet</string>
<string key=»1hCelestialGauntlet_HealT4_RecipeName»>Starmetal Celestial Gauntlet</string>
<string key=»1hCelestialGauntlet_HealT5_RecipeName»>Orichalcum Celestial Gauntlet</string>
Пистолеты
<string key=»1hPistolT2_CraftName»>Steel\nPistol</string>
<string key=»1hPistolT3_CraftName»>Starmetal\nPistol</string>
<string key=»1hPistolT4_CraftName»>Orichalcum\nPistol</string>
<string key=»1hPistolT2_RecipeName»>Steel Pistol</string>
<string key=»1hPistolT3_RecipeName»>Starmetal Pistol</string>
<string key=»1hPistolT4_RecipeName»>Orichalcum Pistol</string>
Большой меч (Двуручный Меч)
Разработчики добавили новую таблицу для всех заклинаний двуручного меча. К сожалению, он пуст.
javelinedata_spelltable_greatsword.datasheet
Мушкетон
Все новые значки мастерства владения оружием для этого оружия.
Конная экипировка (средства передвижения)
Мы уже знали, что есть три категории скрытых предметов для маунтов. Теперь есть текстуры и модели для конского снаряжения. К сожалению, они сломаны, и я не могу их открыть.
Категории предметов
eItemClass_FoodForHorse
eItemClass_EquippableSaddle
eItemClass_EquippableBridle
Файлы категорий конского снаряжения
\objects\crafting\props\shopwares\horsegear
\objects\crafting\props\shopwares\horsegear\textures
НОВЫЕ СКИНЫ
Мы получим скины для нашего лагеря и все инструменты для создания ящиков, а также Azoth Staff. К сожалению, все скины продаются в магазине.
Скины лагеря
Azoth Staff
Удочка
Loggin Axe
Кирка
Серп
Нож для снятия шкур
Есить четвертый скин (Royal) для всех инструментов, но я пока нашел только групповое изображение.
НОВЫЕ СКИНЫ БРОНИ
Появилось много новых скинов брони. Некоторые для магазина, а некоторые для предметов в игре для большего разнообразия.
Доспехи Horus
Источник: неизвестен
Тип: тяжелый
Уровень: 5
Классический RPG Bard
Источник: Магазин
Классический RPG Rogue
Источник: Магазин
Классический RPG Wizard
Источник: Магазин
Тканевая броня T5
Источник: неизвестен
Тип: ткань
Уровень: 5
Женская Броня
Источник: неизвестен
Тип: тяжелый
Уровень: 5
Женская облегченная
Источник: неизвестен
Тип: Легкий
Уровень: 3
Женская облегченная
Источник: неизвестен
Тип: Легкий
Уровень: 5
Женская средняя
Источник: неизвестен
Тип: средний
Уровень: 2
Женская средняя
Источник: неизвестен
Тип: средний
Уровень: 4
Женская одежда(Шаман)
Источник: неизвестен
Тип: средний
Уровень: 5
Женская облегченная
Источник: неизвестен
Тип: Легкий
Уровень: 4
Женские шляпы
Источник: неизвестен
Рыбак
Источник: Twitch Drop
Магазин одежды Var 2
Источник: Магазин
Harbinger
Источник: неизвестен
Тип: средний
Уровень: Неизвестный
Броня королевского двора
Источник: магазин
Облегченная броня королевского двора
Источник: магазин
Средняя броня королевского двора
Источник: магазин
Короны королевского двора
Источник: магазин
Чародей-охотник
Источник: неизвестно
Stormbound
Источник: неизвестно
Voidbent Heavy T4
Источник: неизвестен
Тип: тяжелый
Уровень: 4
Voidbent Light T4
Источник: неизвестен
Тип: Легкий
Уровень: 4
Voidbent Medium T4
Источник: неизвестен
Тип: Средний
Уровень: 4
War Special Assassin
Источник: неизвестен
Свадебный набор одежды
Источник: неизвестен
Драматический актер
Источник: Twitch Drop
СКИНЫ НОВОГО ОРУЖИЯ
Ледяное оружие
Источник: Игра
Уровень: 5
Оружие Evil Knight
Источник: Игра
Уровень: 3
Королевское оружие
Источник: магазин
Скины Ice Gauntlet
Источник: игра
Скины щитов
Источник: игра
Скины Void Gauntlet
Источник: игра
НОВЫЕ EMOTES(ДВИЖЕНИЯ)
Много новых EMOTES(ДВИЖЕНИЯ). Вероятно, источник всего — это магазин, лучшая игровая добыча и дропы! У большинства из них нет ни изображения для предварительного просмотра, ни описания.
Поклон
<string key=»ui_emote_Bow»>Bow</string>
Пожимать плечами
<string key=»ui_emote_shrug»>Shrug</string>
Сдаваться
<string key=»ui_emote_surrender»>Surrender</string>
Молиться
<string key=»ui_emote_pray»>Pray</string>
<string key=»ui_emote_pray_description»>»Prostrate thyself before a higher power.»</string>
Кивать
<string key=»ui_emote_Beckon»>Beckon</string>
Высмаркиваться
<string key=»ui_emote_Noseblow»>Noseblow</string>
<string key=»emote_farmerblow» rel_version=»Emote_Noseblow»>{playerName} blows their nose</string>
<string key=»ui_emote_Noseblow_description» rel_version=»Emote_Noseblow»>»Keep your phlegmatic humour in balance.»</string>
Веселиться
<string key=»ui_emote_Revel»>Revel</string>
Свистеть
<string key=»ui_emote_Whistle»>Whistle</string>
<string key=»emote_whistle» rel_version=»Emote_Whistle»>{playerName} whistles long and low</string>
<string key=»ui_emote_Whistle_description» rel_version=»Emote_Whistle»>»For summoning dogs, companions, or any combination thereof.»</string>
Прощание
<string key=»ui_emote_GoodBye»>GoodBye</string>
Извиняться
<string key=»ui_emote_Apologize»>Apologize</string>
Дай пять!
<string key=»ui_emote_High_Five»>High Five</string>
Смех 1
<string key=»ui_emote_Laugh_1″>Laugh 1</string>
Смех 2
<string key=»ui_emote_Laugh_2″>Laugh 2</string>
Плач 1
<string key=»ui_emote_Cry_1″>Cry 1</string>
<string key=»ui_emote_Cry_1_description» rel_version=»Emote_Cry»>»Water the earth with your tears.»</string>
Плач 2
<string key=»ui_emote_Cry_2″>Cry 2</string>
Плач 3
<string key=»ui_emote_Cry_3″>Cry 3</string>
Шшшш…Тише
<string key=»ui_emote_Shhh»>Shhh</string>
Рука к груди
<string key=»ui_emote_Chest_Pound»>Chest Pound</string>
<string key=»emote_chestpound» rel_version=»Emote_ChestPound»>{playerName} pounds {PlayerPronoun} chest in a display of dominance</string>
<string key=»ui_emote_Chest_Pound_description» rel_version=»Emote_ChestPound»>»A display of dominance.»</string>
Потрясти кулаком
<string key=»ui_emote_Fist_Shake»>Fist Shake</string>
<string key=»emote_fistshake» rel_version=»Emote_Fistshake»>{playerName} shakes their fist</string>
<string key=»ui_emote_Fist_Shake_description» rel_version=»Emote_Fistshake»>»Damn your eyes, knave!»</string>
Почесать подбородок
<string key=»ui_emote_Chin_Scrape»>Chin Scrape</string>
Отжаться
<string key=»ui_emote_Push_Ups»>Push Ups</string>
Согнуться
<string key=»ui_emote_Flex_3″>Arm Flex 3</string>
<string key=»emote_flex3″ rel_version=»New_World_Launch»>{playerName} wants you to look at their arms. Aren’t they great?</string>
Глупая походка
<string key=»ui_emote_sillywalk1″>Silly Walk</string>
Фейрверк 1
<string key=»ui_emote_Firework1″>Chrysanthemum Rocket</string>
<string key=»ui_emote_Firework1_description»>Fires a rocket into the air. Explodes in a burst of color.</string>
Фейрверк 2
<string key=»ui_emote_Firework2″>Dynasty Rocket</string>
<string key=»ui_emote_Firework2_description»>Fires a rocket into the air. Explodes in a burst of Dynasty colors.</string>
Фейрверк 3
<string key=»ui_emote_Firework3″>Dryad Rocket</string>
<string key=»ui_emote_Firework3_description»>Fires a rocket into the air. Explodes in a burst of Dryad colors.</string>
Фейрверк 4
<string key=»ui_emote_Firework4″>Ancient Rocket</string>
<string key=»ui_emote_Firework4_description»>Fires a rocket into the air. Explodes in a burst of Ancient colors.</string>
Фейрверк 5
<string key=»ui_emote_Firework5″>Shooting Star</string>
<string key=»ui_emote_Firework5_description»>Fires a rocket into the air. Shooting Stars rain across the sky</string>
Фейрверк 6
<string key=»ui_emote_Firework6″>Fountain</string>
<string key=»ui_emote_Firework6_description»>Fires a rocket into the air. Bursts into a fountain of sparks.</string>
Подарок
<string key=»ui_emote_Give_present»>Give Present</string>
НОВЫЕ ПРЕДМЕТЫ ДЛЯ ДОМА
Много нового жилья. Три новых набора для магазина «Royal», «Winter 2021» и»Lunar New Year 2022». Затем у нас есть новые предметы под названием «Legion» (я думаю, они предназначены для новой зоны «Brimstone Sands»), еда и напитки для размещения в доме, новые растения и шторы.
Набор ”Royal”
Источник: магазин
Набор “Winter 2021”
Источник: магазин
Набор “Lunar New Year 2022”
Источник: магазин
house_housingitem_entitlement_lunarnewyear2022_shadowbox01
house_housingitem_entitlement_lunarnewyear2022_paperfan02
house_housingitem_entitlement_lunarnewyear2022_paperfan01
house_housingitem_entitlement_lunarnewyear2022_lionmask02
house_housingitem_entitlement_lunarnewyear2022_lionmask01
house_housingitem_entitlement_lunarnewyear2022_foodog01
house_housingitem_entitlement_lunarnewyear2022_firecrackers01
house_housingitem_entitlement_lighting_lunarnewyear2022_stringlanterns01
house_housingitem_entitlement_lighting_lunarnewyear2022_hanginglantern01
Набор “Legion”
Еда и напитки
Растения
Занавески
Декор
НОВЫЕ ЗНАЧКИ ДЛЯ КРАСИТЕЛЕЙ
Старые иконки
Новые иконки
НОВЫЕ ЗНАНИЯ
Есть много новых историй и чего-то нового. Иконки для журнала называются «Ancient Glyphs». Всего 26 иконок. Так что на каждую букву (A-Z) по одному.
Ancient Glyphs
Исторические записи
<string key=»15_RestlessShore_Chapter_09″>The Fur Trade</string>
<string key=»15_RestlessShore_Title_09_01″>Geoff’s First Letter</string>
<string key=»15_RestlessShore_Subtitle_09_01″>A New Venture</string>
<string key=»15_RestlessShore_Body_09_01″>I tell you Ambeline, we’re going to strike it rich! \n\nWe’ve finally hit upon a scheme to make a lot of money for very little effort. It’s perfect!\n\nWe farm the lynx, harvest their furs, and sell them up north. They always need more furs up north, and there is a lady who is willing to pay top dollar for ’em! \n\nNo more hunting expeditions ranging up and down the coast, we’ll never have to leave our camp. \n\nWe’ve got the cats, and a good location. Now we just need more meat.\n\nWith any luck, we’ll be home sooner than expected, and with more wealth than we’ll know what to do with.\n\n\nLots of love, \n\n~Your Dearest Geoff</string>
<string key=»15_RestlessShore_Title_09_02″>Geoff’s Second Letter</string>
<string key=»15_RestlessShore_Subtitle_09_02″>Unexpected Visitor</string>
<string key=»15_RestlessShore_Body_09_02″>My dearest Ambeline, you were right, it was too good to be true. \n\nJust when we thought things were going so well, Caryn showed up. \n\nWho is Caryn? Good question. We soon found out. \n\nSome crazy lady who believes animals shouldn’t be hunted! Who believes that? \n\nSaid we better stop what we were doing and move along, or there’d be real problems. \n\nI told her it was too late. We weren’t leaving, we had a good thing going here! \n\nThat’s when told us what she did to Reynard. Pushing him into the lynx den. She wasn’t messing around. \n\n\nHope to get out of this mess,\n\n~Your Dearest Geoff</string>
<string key=»15_RestlessShore_Title_09_03″>Geoff’s Third Letter</string>
<string key=»15_RestlessShore_Subtitle_09_03″>Sabotage</string>
<string key=»15_RestlessShore_Body_09_03″>Hah! Caryn has no idea the scope of what we did. \n\nSure, she took out Benet, and Piers. But she still doesn’t know about the wolves. \n\nOh, she suspects something, but she’s so short sighted, not like us. \n\n We weren’t only here for lynx fur. We’ve been flooding the local wolf den with hormones. Making them more violent. \n\nThey were already getting that way from having to compete with the lynx for food, but now they are a real menace. \n\nThey are so dangerous, people pay us to kill them. So we get paid twice, once for their deaths, and then again with their furs. \n\nWait, I hear something outside. Is it the snarl of a wolf? Did Caryn lure one here? \n\nForgive me, my love, but I have to check.\n\n\n I hope this letter makes it to you someday if I do not return. \n\n~Your Dearest Geoff</string>
<string key=»15_RestlessShore_Title_09_04″>Caryn’s Goodbye Letter</string>
<string key=»15_RestlessShore_Subtitle_09_04″>Rule of Tooth and Claw</string>
<string key=»15_RestlessShore_Body_09_04″>If you have found this note, you have my thanks. What you have done was not pretty, indeed, it should not have happened at all. \n\nBut there are some people in the world who only know how to take, and never to give. \n\nIt was a hard mercy you gave those wolves, a mercy I couldn’t give them myself. \n\nThe balance of Restless Shore has been restored. Now I am off to see justice done in the jungles to the northwest. \n\nThink of me, someday, when the alligators of Reekwater run free. \n\n\n~Caryn Berzs</string>
<string key=»09_FirstLight_Chapter_16″>Woven Together</string>
<string key=»09_FirstLight_Title_16_01″>A Common Thread</string>
<string key=»09_FirstLight_Subtitle_16_01″>Found in Clearwater Bend</string>
<string key=»09_FirstLight_Body_16_01″>It is with great joy that I sit here writing tonight. There is a village not far from here which has the answer to all our problems! \n\nOur looms broke on our way here, and Campbell’s Rest has a carpenter skilled enough to fix them! We were all so worried that our greatest livelihood would be stopped all because of a bumpy road and some strangely rotten wood. \n\nBut that’s not all the good news. Here along the banks of the river we have gotten doubly lucky, for we were able to find a number of smooth stones that will work well for loom weights. \n\nThings are really looking up!</string>
<string key=»09_FirstLight_Title_16_02″>Threading Draft</string>
<string key=»09_FirstLight_Subtitle_16_02″>Found in Campbell’s Rest</string>
<string key=»09_FirstLight_Body_16_02″>I tell you, there’s something wrong with those looms over at Clearwater Bend. The wood — I don’t know what happened, but it ain’t natural. \n\nI’m almost afraid to leave the pieces lying about as I replace ’em. I’ve decided to burn the scraps, and mix the ashes in with the mud. If that doesn’t keep us safe, I don’t know what will. \n\nOur looms haven’t been affected though I fear it’s only a matter of time. I’m proud to say our fabric is still the finest weave this side of the island.</string>
<string key=»09_FirstLight_Chapter_17″>The Tower of Light</string>
<string key=»09_FirstLight_Title_17_01″>Approaching the Tower</string>
<string key=»09_FirstLight_Subtitle_17_01″>A tattered scrap of paper found outside of Elafry Pyrgo</string>
<string key=»09_FirstLight_Body_17_01″>… way to this lighthouse to try and make contact with who …\n… … …the lights on. A useful landmark, to be sure, but …\n… weeks since I landed on this island, I’ve never … the\nlights flicker or go out, even …</string>
<string key=»09_FirstLight_Title_17_02″>The Empty Hall</string>
<string key=»09_FirstLight_Subtitle_17_02″>Found in a passageway within Elafry Pyrgo</string>
<string key=»09_FirstLight_Body_17_02″>Still nothing! Five days I’ve spent here, and for five days, not a single soul has appeared! I’ve wandered this hall searching for any signs of life, but to no avail. Statues of those we call the Ancients abound, and the rubble caused by nature’s wrath and wear, but naught else but bones.</string>
<string key=»09_FirstLight_Title_17_03″>Sphaera memoriae</string>
<string key=»09_FirstLight_Subtitle_17_03″>Found tucked in a nook in Elafry Pyrgo</string>
<string key=»09_FirstLight_Body_17_03″>These bones… strange. It is as if a person collapsed into the earth, leaving only their bones behind. Most of these piles contain fully formed skeletons, though it appears that animals have dragged away the long bones in some places.\nNestled in each pile is a strange metallic orb. Is this some kind of ritual behavior? A token in memoriam of the fallen?\nI fear no further answers await me in this place.</string>
<string key=»11_Mourningdale_Chapter_10″>Perils of Pierre</string>
<string key=»11_Mourningdale_Title_10_01″>Setting Out For Adventure!</string>
<string key=»11_Mourningdale_Subtitle_10_01″>Found at an old campsite along the road.</string>
<string key=»11_Mourningdale_Body_10_01″>I’ve made good time on my first day on the road! I’ve found a nice campsite, and am enjoying my tea by the fire. \n\nWhat a life! I feel the vagabond life may suit me! The stars above are a million diamonds on a velvet sky. \n\nTomorrow I shall visit the town of Amphus, famous for it’s fudge!\n\nAdventure, here I come!\n\nPierre-Auguste</string>
<string key=»11_Mourningdale_Title_10_02″>Red Dawn</string>
<string key=»11_Mourningdale_Subtitle_10_02″>Found in the town of Amphus</string>
<string key=»11_Mourningdale_Body_10_02″>The dawn came with no fanfare, the sky is red with Corruption.\n\nEverywhere that I have gone to the north here the Corrupt rule. They have driven the rest out.\n\nIt is a little concerning how pervasive they are. I came to visit a village, and found instead a warzone.\n\nIt would have put a damper on my walkabout, but I’ve found that most of these Corrupted are dimwitted and easy to evade.\n\nThe hounds sure keep me on my toes though! Tomorrow, the town of Ceremony!\n\nYours in adventure,\nPierre-Auguste</string>
<string key=»11_Mourningdale_Title_10_03″>Reeking Pods</string>
<string key=»11_Mourningdale_Subtitle_10_03″>Found in the town of Ceremony</string>
<string key=»11_Mourningdale_Body_10_03″>It seems the whole of the north is spoilt!\n\nSo much that I came north to see is already lost to those Corrupted, I’ve been lucky to escape their grasp!\n\nAt first they were a mere annoyance, but the farther north I’ve come, the worse they’ve become.\n\nThey seem to be planting red pods all around and where they are placed, the land is poisoned.\n\nI’ve only one more stop on my trip planned, the great tree in the north!\n\nbut by now I fear I will be disappointed.\nYours in adventure,\nPierre-Auguste</string>
<string key=»00_Aeternum_Title_29_06″>The Hibbotsfeld Menace</string>
<string key=»00_Aeternum_Subtitle_29_06″>Found in a Hibbotsfeld Farmhouse</string>
<string key=»00_Aeternum_Body_29_06″>Every week, another chicken goes missing. Sometimes 2 or 3!\n\nSneaky bastards come in the night, a whole gang of them. I’ve heard them chittering on and on.\n\nI set traps, but they always come up empty.\nTomorrow night I’m going to hide out in the coop all night with my blunderbuss, we’ll see who comes out on top!\n\nR. Leghorne\n\nHibbotsfeld</string>
<string key=»11_Mourningdale_Chapter_11″>Posted Notes, and Public Bills</string>
<string key=»11_Mourningdale_Title_11_01″>Looking for work!</string>
<string key=»11_Mourningdale_Subtitle_11_01″>Refugee of Ceremony Seeks Employment</string>
<string key=»11_Mourningdale_Body_11_01″>Hard working newcomer to town seeks employment in hospitality, scullery work, or security.\n\nNo housekeeping, laundry, or handmaidenry. \n\n\n\n\nShort-term, schedule should allow for daily workouts and sword training.\n\nInquire at the Inn.\n\nL. Molefe</string>
<string key=»11_Mourningdale_Title_11_02″>A New Flavor from the North!</string>
<string key=»11_Mourningdale_Subtitle_11_02″>Succulent Pork the Hibbotsfeld Way</string>
<string key=»11_Mourningdale_Body_11_02″>Our hogs enjoy a special diet, recieve daily deep-tissue massage, and enjoy a lullaby before bed each night to cultivate the most tender, succulent pork ever to be slow roasted over hardwood coals.\n\n\nNothing beats it after a long day on the road or hard at work! Try some today at your local kitchen!\n\n\nAsk for Harunobu.</string>
<string key=»11_Mourningdale_Title_11_03″>Heroes Abound!</string>
<string key=»11_Mourningdale_Subtitle_11_03″>Thanks for the inspiration!</string>
<string key=»11_Mourningdale_Body_11_03″>Here’s to the brave soul that helped me to find my way on the roads north of the Settlement!\nYou’re a real inspiration. The muse will favor you, and in the end, I may write a song just about your great deeds!\n\nThere are still heroes in this world!\n\nJ. Jaanse</string>
<string key=»11_Mourningdale_Title_11_04″>Dear Friend…</string>
<string key=»11_Mourningdale_Subtitle_11_04″>I’ve found the message in the song.</string>
<string key=»11_Mourningdale_Body_11_04″>Dear friend in song,\n\nThank you for all that you’ve done.\n\nWhile you were away, I figured out a fundamental truth about the song I’d been hearing, and it has set me free.\n\nListen closely, perhaps the music will save you too.\n\nJ. Jaansen.</string>
<string key=»Topic_VarangianKnights»>The Varangian Knights</string>
<string key=»Topic_Description_VarangianKnights»>A new threat arrives on the shores of Aeternum</string>
<string key=»VarangianKnights_Chapter_01″>Tenacious Rose</string>
<string key=»VarangianKnights_Title_01_01″>Orders from Attalus</string>
<string key=»VarangianKnights_Subtitle_01_01″>An official scroll, bound and stamped with an unfamiliar sigil</string>
<string key=»VarangianKnights_Body_01_01″>Sir Ulfar,\n\nI gift you with orders and tidings of glory grim. You are hereby tasked to take Stonereach Keep at all costs. Establish a base to stage further campaigns.\n\nSir Rulav is to remain at the beach camp to coordinate the arrivals of new forces. He is the key to this entire initiative, though only he is entrusted with the finer points of this.\n\nI will arrive shortly. I expect a well-garrisoned keep waiting. Failure is the only sin, and I will be your most devoted confessor on some soon morrow. We are the Varikulaki. We are His fists.\n\nFor the glory of Iznovgorod!\n\nLord Commander Attalus</string>
<string key=»VarangianKnights_Chapter_02″>Threat From Afar</string>
<string key=»VarangianKnights_Title_02_01″>The Scout’s Report</string>
<string key=»VarangianKnights_Subtitle_02_01″>A report from a scout of First Light, spattered in blood</string>
<string key=»VarangianKnights_Body_02_01″>Survivalist Riches,\n\nThey give chase. Barely escaped.\n\nYour visions of ships and dark riders prove wise. Armor-clad warriors infest these lands for some dread purpose at the behest of some Lord Commander.\n\nThese ‘Varangians’ are brutality incarnate. I was captured and tortured. Their methods were… dear God…\n\nThe hulking fiend named Sir Rulav was worst of all. His laughter will haunt me like a wraith.\n\nThe violence to my flesh tore a hole in my soul. I feel all that is me spilling out an ounce at a time. It will not be long before I join the Lost.\n\nI tried to speak familiar names, and all I heard were moans…\n\nIf indeed my fate is to enter the damnation of purgatory, I hope some figment of my life in your service echoes in my cold mind and heart.\n\nSemper Servus,\n\nScout Desdemona</string>
<string key=»VarangianKnights_Chapter_03″>Sir Rulav the Jovial, Porta Maris War Camp</string>
<string key=»VarangianKnights_Title_03_01″>An Easy Conquest</string>
<string key=»VarangianKnights_Subtitle_03_01″>Letter to Sir Bertram</string>
<string key=»VarangianKnights_Body_03_01″>My Bright One, \n\nThe warriors in these lands have grown soft since last we walked here. These cowards are no true knights. Their weapons are brittle, their armor inferior, and their skill at arms laughable. We will have little trouble claiming these lands from the men who hold them. \n\nThe Crimson Sickness still persists, however, and the restless shades of the dead exist in vast numbers. Myrddin’s secrets must be found and secured if we are to meet these challenges effectively. The Lord Commander assures me we are close to discovering the old sorcerer’s lair. Kari’s wisdom has been most beneficial in this regard. \n\nSoon we shall be reunited, my beloved. I long to hold you in my arms and feel your warm breath on my face. We shall have a new home here. I have my eye on a few keeps. We shall decide which shall be ours together. \n\nUntil then, I shall dream of you and remember the intoxicating taste of your lips. \n\nSir Rulav </string>
<string key=»VarangianKnights_Title_03_02″>Interrogation Orders</string>
<string key=»VarangianKnights_Subtitle_03_02″>Show No Mercy</string>
<string key=»VarangianKnights_Body_03_02″>The Lord Commander has been very clear about the treatment of prisoners. Anyone captured by our troops is to be interrogated using the most extreme methods available. There is to be no regard for the prisoner’s age, sex, or trade. If after interrogation the prisoner has revealed nothing, they are to be immediately executed and their bodies burned. \n\nThese measures may seem cruel but the urgency of our task demands no less. There will be peace once we have fulfilled the wishes of our Great Lord. It is He who dispenses mercy, He who heals and unites. \n\nWe are Varikulaki and we obey His will in all things. \n\nSir Rulav</string>
<string key=»VarangianKnights_Title_03_03″>Various Sundries</string>
<string key=»VarangianKnights_Subtitle_03_03″>War Camp Supply List</string>
<string key=»VarangianKnights_Body_03_03″>barley, 8 sacks \n\nflour, 6 sacks \n\npickled pork, 5 barrels \n\nale, 12 barrels \n\nwater, 8 barrels \n\nrope, 400’ \n\niron pincers, 4 pairs \n\nbellows, 2 \n\niron pokers, 6 \n\ngibbets, 4 \n\npears of anguish, 3 \n\nspiked collars, 6 \n\ncoffins, 8</string>
<string key=»VarangianKnights_Chapter_04″>Sir Ulfar the Wall, Stonereach Keep</string>
<string key=»VarangianKnights_Title_04_01″>A Matter of Honor</string>
<string key=»VarangianKnights_Subtitle_04_01″>A Promising Development</string>
<string key=»VarangianKnights_Body_04_01″>To my right worshipful and well-beloved mother,\n\n\nI am grateful for your guidance and have taken your wise words to heart. But I fear my current circumstances do no allow me to act upon your counsel. For the moment, our Lord Commander has given his favor to Sir Rulav. A strong bond exists between the two as a result of their parts in securing the rise of Iznovgorod. Such a bond would make my petition for advancement fall on deaf ears.\n\n\nFortune, however, has smiled upon your son. I have been given command of a fortress vital to establishing our position here. It is my belief that such an appointment shows that my time may come soon. Rulav is a formidable opponent on the field so a direct challenge would be foolhardy. I will instead do as my right noble and valorous father always advised and bide my time. I will know when the iron is hot.\n\n\nI remain your devoted and loving son.\nSir Ulfar</string>
<string key=»VarangianKnights_Title_04_02″>A Dark Invocation</string>
<string key=»VarangianKnights_Subtitle_04_02″>Protection Against Harm</string>
<string key=»VarangianKnights_Body_04_02″>I beseech you, Mother of Night, to keep me from harm and grant me victory on the field. I ask you to shatter the blades of my foes, split their shields, weaken their limbs, and blind their eyes. For the sake of this request, Dark Lady, I offer you the blood of my enemies as your sacred libation. Be benevolent and propitious and shield me in your eternal shadow.</string>
<string key=»VarangianKnights_Title_04_03″>The Troubadour</string>
<string key=»VarangianKnights_Subtitle_04_03″>My Garden</string>
<string key=»VarangianKnights_Body_04_03″><font color=»#ffffff»>How my talents are wasted on such base, brute butcher work! Mine is the grace of subtle swordsmanship, not heavy-handed cleaving. Mine is the ecstasy of penmanship, not this rote boorish torture. Ah well. All to the greater glory. </font>\n\n<font color=»#ffffff»>I am a warrior, it is true, but I fancy myself part of the ancient tradition of the troubadour knight. I therefore must scriven to keep my mind sharp during these bloody doldrums. </font>\n\n<font color=»#ffffff»>In a half hour, I must rend a knave’s flesh until he offers up the truth. But for now, I will try my hand at romantic verse. </font>\n\n<font color=»#ffffff»>MY GARDEN\nBefore you, my passion was a root-bound garden choked with weed.\nBefore you, love was a cemetery devoid of seed.\nBut now your name bestows joy to the gloom.\nYour name, once uttered, brings my garden to bloom.\nFor you, O celestial daughter\nI water my garden with the wine of slaughter.\nRomance by the blade,\nMy enemies unmade.\nIn every cold ear, I whisper your name.\nAnd so you haunt the hearing canals of the dead.\nLike the sea in a shell in a sandy bed. </font>\n\n<font color=»#ffffff»>I do believe this is my finest verse yet.</font>\n\n<font color=»#ffffff»>Sir Ozur </font></string>
<string key=»VarangianKnights_Chapter_05″>Sir Frelav the Flame, Las Torres War Camp</string>
<string key=»VarangianKnights_Title_05_01″>A Common Knight</string>
<string key=»VarangianKnights_Subtitle_05_01″>Conqueror of Mud</string>
<string key=»VarangianKnights_Body_05_01″><font color=»#ffffff»>Requisitioned a new spade. Again. Soon I’ll be digging with just a stick. That’s my lot now, digging up worm-eaten things or digging a hole to put in things for the worms to eat. </font>\n\n<font color=»#ffffff»>A soul needs a good confessor, whether the ear of a trusted comrade or a good barkeep. Lacking both, I’m practicing my letters to keep my head straight. Used to be mocked for being decent with my letters, back in the village. I caved their heads in but good. </font>\n\n<font color=»#ffffff»>All the wealthy knights keep playing their chess games up above. Rulav and Ulfar circle each other for a drop of Attalus’s love. He in turn pines for our Lord and Master. But all the toil comes trickling down to us common foot soldiers. </font>\n\n<font color=»#ffffff»>It’s all about finding damned relics and mystical baubles now. These quarrelsome knights slaver over the prospect of finding such things like starving hounds. We chase rumors of the comings and goings of magicians and conjurers. </font>\n\n<font color=»#ffffff»>I’ve dug up things that could plant a madness in your skull. But I don’t got time for that rot. I just keep digging. I’m the conqueror of mud. </font></string>
<string key=»VarangianKnights_Title_05_02″>Wonders of a New Land</string>
<string key=»VarangianKnights_Subtitle_05_02″>An Opportunity</string>
<string key=»VarangianKnights_Body_05_02″><font color=»#ffffff»>We came to this land to conquer, but it is wise to observe those we conquer. The customs, fashions, and speech are a strange mix. Some are alien. Others are familiar. Rumors among the lower ranks have gone so far as to posit that this was once our home. The Lord Commander has ordered that such talk be silenced. </font>\n\n<font color=»#ffffff»>Where others find disquiet, I myself find opportunity. With such a bounty of variety around us, we might pick and choose that which we might bring into our own culture and thereby be strengthened. In fact, I took this notion from a soldier whom I bested in combat. He wielded an arquebus of magnificent design. I daresay it was superior to our own firearms. There is much we can learn here. </font>\n\n<font color=»#ffffff»>Sir Yasen </font></string>
<string key=»VarangianKnights_Title_05_03″>A Formal Challenge</string>
<string key=»VarangianKnights_Subtitle_05_03″>Trial by Combat</string>
<string key=»VarangianKnights_Body_05_03″><font color=»#ffffff»>Sir Vadislav, </font>\n\n<font color=»#ffffff»>By Varangian law and the rites of Lord Varik, I hereby formally challenge you to ritual combat. </font>\n\n<font color=»#ffffff»>Long I have borne your thousand tiny injuries, but now you have ventured upon insult, and I will have satisfaction. If there is courage in your heart to match the venom in your words, you will arrive at the site of our landing within three days to answer this challenge. If not, you forfeit your valor and your place in our order, under Lord Varik’s Law. </font>\n\n<font color=»#ffffff»>By blood, by stone, by marrow and bone, I challenge you. Steel is the only sacrament. Victory is the only god. </font>\n\n<font color=»#ffffff»>Ever the praises to Iznovgorod. Ever the praises to the Hammer. </font>\n\n<font color=»#ffffff»>Awaiting at your pleasure, </font>\n\n<font color=»#ffffff»>Sir Anton </font></string>
<string key=»Topic_HouseofGiacomo»>Houses of Giacomo Altoviti</string>
<string key=»Topic_Description_HouseofGiacomo»>An architect’s plans to transform the island</string>
<string key=»HouseofGiacomo_Chapter_01″>Futures of Aeternum</string>
<string key=»HouseofGiacomo_Title_01_01″>The Traitor’s Path</string>
<string key=»HouseofGiacomo_Subtitle_01_01″>Rough pulp paper, discarded near a campsite</string>
<string key=»HouseofGiacomo_Body_01_01″>Too many eyes in the settlement, too many who might know him. I need time to figure out that gullible fool’s notes. If he was right, we’ll rule like kings on this island!\nI’m moving ahead to get everything ready. Wait for a few hours, then follow to the second camp. I’ll leave more instructions for you there.</string>
<string key=»HouseofGiacomo_Title_01_02″>Burning Greed</string>
<string key=»HouseofGiacomo_Subtitle_01_02″>A scrap of paper, partially burned</string>
<string key=»HouseofGiacomo_Body_01_02″>………………….at fool thought he coul………. power of these\nAncients, …. think he was on to something. We just need to sta……\nof him, …………… particulars and get the ……..ne built. Once\neveryone knows we’re …………. that can provide safety, ……….\nflock to us — gold, azoth, women, power… everything will be ours for\n… taking! Meet me at the camp near Chason Steep, we’ll divide ……\n……… plan our next move.</string>
<string key=»HouseofGiacomo_Title_01_03″>Defense Against the Withered</string>
<string key=»HouseofGiacomo_Subtitle_01_03″>From the notes of Albert Riches, First Light</string>
<string key=»HouseofGiacomo_Body_01_03″>- 2 parts water from a flowing source\n- 1 ground bone of Withered\n- 3 pinches of beach sand\n- Ashes from 1 long deck plank (cedar)\n- 1 bunch of hyssop\n- 2 vials of blood of Withered\n- 2 pinches powdered silver</string>
<string key=»HouseofGiacomo_Title_01_04″>Voices in the Wind</string>
<string key=»HouseofGiacomo_Subtitle_01_04″>A letter written in a rough hand, from a tent in Highpass Mining Camp</string>
<string key=»HouseofGiacomo_Body_01_04″>Arrived here yesterday, Airic said this place had what’s needed for the plan. With all we’re collecting, think we’ll need to up the cost to stay in one of our little safehouses… maybe we could even charge azoth! Wouldn’t that be something! Few years time, we’ll need to start finding places to stash away all that profit!\nHeading to the caverns tomorrow, going to rest for a while. Strange… nobody’s around, but I hear voices. Whispers. Must be the wind through the cliffs.\n\n…\n\nDamned creatures almost took my foot off! Patched myself up, but I’ll be stuck here a bit. Just going to rest, listen to the voices in the wind.</string>
<string key=»HouseofGiacomo_Title_01_05″>Chasing the Ancients</string>
<string key=»HouseofGiacomo_Subtitle_01_05″>A loose page from a journal, found near a camp in Sunadire</string>
<string key=»HouseofGiacomo_Body_01_05″>Only one piece left, and I’ll be done. Ichor and water, just need some of those stones… then I’ll be set. Haven’t heard from the others, no messages anywhere. Guess that means I don’t have to share!\nHeading to Grus tomorrow, should find what I need there, then keep north. Maybe being away from these ruins will stop this buzzing…</string>
<string key=»Topic_KubikirisBurden»>Kubikiri’s Burden</string>
<string key=»Topic_Description_KubikirisBurden»>The penance of Kubikiri, bearer of dread Sensou no Ko</string>
<string key=»KubikirisBurden_Chapter_01″>Sensou no Ko</string>
<string key=»KubikirisBurden_Title_01_01″>Kubikiri’s Occupation</string>
<string key=»KubikirisBurden_Subtitle_01_01″>Kubikiri in the old world.</string>
<string key=»KubikirisBurden_Body_01_01″>Kubikiri’s youth and achieving the rank of Executioner. This is a memoir.</string>
<string key=»KubikirisBurden_Title_01_02″>Kubikiri’s Rise</string>
<string key=»KubikirisBurden_Subtitle_01_02″>Kubikiri’s ascent to royal executioner</string>
<string key=»KubikirisBurden_Body_01_02″>Kubikiri is given the axe Sensou no Ko as a mark of his rank.</string>
<string key=»KubikirisBurden_Title_01_03″>Kubikiri’s Fall</string>
<string key=»KubikirisBurden_Subtitle_01_03″>The kami enters Kubikiri’s mind</string>
<string key=»KubikirisBurden_Body_01_03″>The kami speaks to Kubikiri until he goes mad and kills his household, then flees to aeternum.</string>
<string key=»KubikirisBurden_Title_01_04″>Kubikiri’s plea</string>
<string key=»KubikirisBurden_Subtitle_01_04″>Kubikiri pleads with the spirits to free him from the kami.</string>
<string key=»KubikirisBurden_Body_01_04″>Kubikiri is tormented by the kami and pleads for release.</string>
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